Halo-Server, Stufe 1: Benutzer, Anmeldung, Einrichtung
Der Anfang eines eigenen Medienservers — C#, .NET 10, SQLite, im Container für amd64 und arm64. Stufe 1 von fünf: er spielt noch keinen Film ab, aber ein Fremder kann ihn in Betrieb nehmen, und genau daran scheitern solche Projekte sonst als Erstes. **Was läuft, gegen den laufenden Container gemessen** — nicht gegen einen Prüfstand: Gesundheitsfrage, Einrichtungsassistent, zweiter Einrichtungsversuch abgelehnt (409), Anmeldung, falsches Passwort abgelehnt (401), und der ganze Weg der Code-Anmeldung vom Bildschirm bis zum Token. **Drei Entscheidungen, die beim Lesen Fragen aufwerfen:** *Zeitpunkte liegen als Unix-Millisekunden in der Datenbank.* SQLite hat keinen Zeittyp; EF legt einen `DateTimeOffset` sonst als Text mitsamt Zonenversatz ab, und dann steht `…T12:00+02:00` neben `…T11:00Z` — derselbe Augenblick, als Text falsch herum sortiert. EF weigert sich deshalb, `ExpiresAt > jetzt` überhaupt zu übersetzen; das war der erste echte Fehlschlag und ist jetzt eine Typumwandlung für das ganze Modell statt je Eigenschaft. *Token sind keine JWT.* Der Server schlägt sie nach, statt sie zu prüfen — nur so lässt sich ein verlorenes Telefon sofort aussperren. In der Datenbank steht allein der Fingerabdruck. *Der Code am Fernseher holt nie selbst ein Token ab.* Dafür gibt es den Abholschein, den nur das anfragende Gerät kennt. Ohne ihn wären sechsstellige Codes ein Türschloss mit einer Million Schlüsseln — in Minuten durchprobiert. Dass ein erratener Schein nichts bekommt, ist die wichtigste der 55 Prüfungen. **Zwei Fehler, die erst der echte Container zeigte:** `EnsureExists` legte nur an und prüfte nicht, ob sich schreiben lässt — bei einem vorhandenen, aber gesperrten Verzeichnis meldete es Erfolg, und der Server starb zehn Zeilen später an „unable to open database file". Diese Meldung nennt weder das Verzeichnis noch verrät sie, dass es um Dateirechte geht. Jetzt wird tatsächlich geschrieben, und die Meldung nennt Variable, Pfad, die eigene Kennung und den nächsten Schritt. Und: Docker legt den Einhängepunkt eines frischen benannten Volumes als `root` an, wenn das Verzeichnis im Image fehlt. Das traf jeden, der ohne Bind Mount startet. Die drei Verzeichnisse werden jetzt im Image angelegt und übereignet. **Die Lizenz ist eine Bauvorschrift, keine Fussnote.** GPL-2.0-only verträgt sich nicht mit Apache-2.0 — dessen Patentklausel gilt unter Abschnitt 6 als „weitere Einschränkung". Darum steht in `LICENSES.md`, dass vor jedem `PackageReference` die Lizenz zu prüfen ist, und darum ist das Testwerk NUnit (MIT) und nicht xUnit (Apache-2.0). Alle vier Pakete sind geprüft MIT. Die Apps stehen unter MPL-2.0 statt GPL, weil GPL und App Store sich nicht vertragen — Apple entfernte 2011 VLC aus dem Store, nachdem ein Rechteinhaber sich auf Abschnitt 6 berufen hatte. 55 Tests grün. Image baut für linux/amd64 und linux/arm64. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5
parent
4b9a1e7b67
commit
156c740330
@@ -14,3 +14,10 @@ xcuserdata/
|
||||
# nötig ist, steht in Halo.xcworkspace/README.md.
|
||||
Halo.xcodeproj/
|
||||
node_modules/
|
||||
|
||||
# .NET
|
||||
server/**/bin/
|
||||
server/**/obj/
|
||||
server/data/
|
||||
server/cache/
|
||||
server/transcode/
|
||||
|
||||
@@ -0,0 +1,338 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||
<https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Lesser General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Moe Ghoul>, 1 April 1989
|
||||
Moe Ghoul, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
||||
+373
@@ -0,0 +1,373 @@
|
||||
Mozilla Public License Version 2.0
|
||||
==================================
|
||||
|
||||
1. Definitions
|
||||
--------------
|
||||
|
||||
1.1. "Contributor"
|
||||
means each individual or legal entity that creates, contributes to
|
||||
the creation of, or owns Covered Software.
|
||||
|
||||
1.2. "Contributor Version"
|
||||
means the combination of the Contributions of others (if any) used
|
||||
by a Contributor and that particular Contributor's Contribution.
|
||||
|
||||
1.3. "Contribution"
|
||||
means Covered Software of a particular Contributor.
|
||||
|
||||
1.4. "Covered Software"
|
||||
means Source Code Form to which the initial Contributor has attached
|
||||
the notice in Exhibit A, the Executable Form of such Source Code
|
||||
Form, and Modifications of such Source Code Form, in each case
|
||||
including portions thereof.
|
||||
|
||||
1.5. "Incompatible With Secondary Licenses"
|
||||
means
|
||||
|
||||
(a) that the initial Contributor has attached the notice described
|
||||
in Exhibit B to the Covered Software; or
|
||||
|
||||
(b) that the Covered Software was made available under the terms of
|
||||
version 1.1 or earlier of the License, but not also under the
|
||||
terms of a Secondary License.
|
||||
|
||||
1.6. "Executable Form"
|
||||
means any form of the work other than Source Code Form.
|
||||
|
||||
1.7. "Larger Work"
|
||||
means a work that combines Covered Software with other material, in
|
||||
a separate file or files, that is not Covered Software.
|
||||
|
||||
1.8. "License"
|
||||
means this document.
|
||||
|
||||
1.9. "Licensable"
|
||||
means having the right to grant, to the maximum extent possible,
|
||||
whether at the time of the initial grant or subsequently, any and
|
||||
all of the rights conveyed by this License.
|
||||
|
||||
1.10. "Modifications"
|
||||
means any of the following:
|
||||
|
||||
(a) any file in Source Code Form that results from an addition to,
|
||||
deletion from, or modification of the contents of Covered
|
||||
Software; or
|
||||
|
||||
(b) any new file in Source Code Form that contains any Covered
|
||||
Software.
|
||||
|
||||
1.11. "Patent Claims" of a Contributor
|
||||
means any patent claim(s), including without limitation, method,
|
||||
process, and apparatus claims, in any patent Licensable by such
|
||||
Contributor that would be infringed, but for the grant of the
|
||||
License, by the making, using, selling, offering for sale, having
|
||||
made, import, or transfer of either its Contributions or its
|
||||
Contributor Version.
|
||||
|
||||
1.12. "Secondary License"
|
||||
means either the GNU General Public License, Version 2.0, the GNU
|
||||
Lesser General Public License, Version 2.1, the GNU Affero General
|
||||
Public License, Version 3.0, or any later versions of those
|
||||
licenses.
|
||||
|
||||
1.13. "Source Code Form"
|
||||
means the form of the work preferred for making modifications.
|
||||
|
||||
1.14. "You" (or "Your")
|
||||
means an individual or a legal entity exercising rights under this
|
||||
License. For legal entities, "You" includes any entity that
|
||||
controls, is controlled by, or is under common control with You. For
|
||||
purposes of this definition, "control" means (a) the power, direct
|
||||
or indirect, to cause the direction or management of such entity,
|
||||
whether by contract or otherwise, or (b) ownership of more than
|
||||
fifty percent (50%) of the outstanding shares or beneficial
|
||||
ownership of such entity.
|
||||
|
||||
2. License Grants and Conditions
|
||||
--------------------------------
|
||||
|
||||
2.1. Grants
|
||||
|
||||
Each Contributor hereby grants You a world-wide, royalty-free,
|
||||
non-exclusive license:
|
||||
|
||||
(a) under intellectual property rights (other than patent or trademark)
|
||||
Licensable by such Contributor to use, reproduce, make available,
|
||||
modify, display, perform, distribute, and otherwise exploit its
|
||||
Contributions, either on an unmodified basis, with Modifications, or
|
||||
as part of a Larger Work; and
|
||||
|
||||
(b) under Patent Claims of such Contributor to make, use, sell, offer
|
||||
for sale, have made, import, and otherwise transfer either its
|
||||
Contributions or its Contributor Version.
|
||||
|
||||
2.2. Effective Date
|
||||
|
||||
The licenses granted in Section 2.1 with respect to any Contribution
|
||||
become effective for each Contribution on the date the Contributor first
|
||||
distributes such Contribution.
|
||||
|
||||
2.3. Limitations on Grant Scope
|
||||
|
||||
The licenses granted in this Section 2 are the only rights granted under
|
||||
this License. No additional rights or licenses will be implied from the
|
||||
distribution or licensing of Covered Software under this License.
|
||||
Notwithstanding Section 2.1(b) above, no patent license is granted by a
|
||||
Contributor:
|
||||
|
||||
(a) for any code that a Contributor has removed from Covered Software;
|
||||
or
|
||||
|
||||
(b) for infringements caused by: (i) Your and any other third party's
|
||||
modifications of Covered Software, or (ii) the combination of its
|
||||
Contributions with other software (except as part of its Contributor
|
||||
Version); or
|
||||
|
||||
(c) under Patent Claims infringed by Covered Software in the absence of
|
||||
its Contributions.
|
||||
|
||||
This License does not grant any rights in the trademarks, service marks,
|
||||
or logos of any Contributor (except as may be necessary to comply with
|
||||
the notice requirements in Section 3.4).
|
||||
|
||||
2.4. Subsequent Licenses
|
||||
|
||||
No Contributor makes additional grants as a result of Your choice to
|
||||
distribute the Covered Software under a subsequent version of this
|
||||
License (see Section 10.2) or under the terms of a Secondary License (if
|
||||
permitted under the terms of Section 3.3).
|
||||
|
||||
2.5. Representation
|
||||
|
||||
Each Contributor represents that the Contributor believes its
|
||||
Contributions are its original creation(s) or it has sufficient rights
|
||||
to grant the rights to its Contributions conveyed by this License.
|
||||
|
||||
2.6. Fair Use
|
||||
|
||||
This License is not intended to limit any rights You have under
|
||||
applicable copyright doctrines of fair use, fair dealing, or other
|
||||
equivalents.
|
||||
|
||||
2.7. Conditions
|
||||
|
||||
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
|
||||
in Section 2.1.
|
||||
|
||||
3. Responsibilities
|
||||
-------------------
|
||||
|
||||
3.1. Distribution of Source Form
|
||||
|
||||
All distribution of Covered Software in Source Code Form, including any
|
||||
Modifications that You create or to which You contribute, must be under
|
||||
the terms of this License. You must inform recipients that the Source
|
||||
Code Form of the Covered Software is governed by the terms of this
|
||||
License, and how they can obtain a copy of this License. You may not
|
||||
attempt to alter or restrict the recipients' rights in the Source Code
|
||||
Form.
|
||||
|
||||
3.2. Distribution of Executable Form
|
||||
|
||||
If You distribute Covered Software in Executable Form then:
|
||||
|
||||
(a) such Covered Software must also be made available in Source Code
|
||||
Form, as described in Section 3.1, and You must inform recipients of
|
||||
the Executable Form how they can obtain a copy of such Source Code
|
||||
Form by reasonable means in a timely manner, at a charge no more
|
||||
than the cost of distribution to the recipient; and
|
||||
|
||||
(b) You may distribute such Executable Form under the terms of this
|
||||
License, or sublicense it under different terms, provided that the
|
||||
license for the Executable Form does not attempt to limit or alter
|
||||
the recipients' rights in the Source Code Form under this License.
|
||||
|
||||
3.3. Distribution of a Larger Work
|
||||
|
||||
You may create and distribute a Larger Work under terms of Your choice,
|
||||
provided that You also comply with the requirements of this License for
|
||||
the Covered Software. If the Larger Work is a combination of Covered
|
||||
Software with a work governed by one or more Secondary Licenses, and the
|
||||
Covered Software is not Incompatible With Secondary Licenses, this
|
||||
License permits You to additionally distribute such Covered Software
|
||||
under the terms of such Secondary License(s), so that the recipient of
|
||||
the Larger Work may, at their option, further distribute the Covered
|
||||
Software under the terms of either this License or such Secondary
|
||||
License(s).
|
||||
|
||||
3.4. Notices
|
||||
|
||||
You may not remove or alter the substance of any license notices
|
||||
(including copyright notices, patent notices, disclaimers of warranty,
|
||||
or limitations of liability) contained within the Source Code Form of
|
||||
the Covered Software, except that You may alter any license notices to
|
||||
the extent required to remedy known factual inaccuracies.
|
||||
|
||||
3.5. Application of Additional Terms
|
||||
|
||||
You may choose to offer, and to charge a fee for, warranty, support,
|
||||
indemnity or liability obligations to one or more recipients of Covered
|
||||
Software. However, You may do so only on Your own behalf, and not on
|
||||
behalf of any Contributor. You must make it absolutely clear that any
|
||||
such warranty, support, indemnity, or liability obligation is offered by
|
||||
You alone, and You hereby agree to indemnify every Contributor for any
|
||||
liability incurred by such Contributor as a result of warranty, support,
|
||||
indemnity or liability terms You offer. You may include additional
|
||||
disclaimers of warranty and limitations of liability specific to any
|
||||
jurisdiction.
|
||||
|
||||
4. Inability to Comply Due to Statute or Regulation
|
||||
---------------------------------------------------
|
||||
|
||||
If it is impossible for You to comply with any of the terms of this
|
||||
License with respect to some or all of the Covered Software due to
|
||||
statute, judicial order, or regulation then You must: (a) comply with
|
||||
the terms of this License to the maximum extent possible; and (b)
|
||||
describe the limitations and the code they affect. Such description must
|
||||
be placed in a text file included with all distributions of the Covered
|
||||
Software under this License. Except to the extent prohibited by statute
|
||||
or regulation, such description must be sufficiently detailed for a
|
||||
recipient of ordinary skill to be able to understand it.
|
||||
|
||||
5. Termination
|
||||
--------------
|
||||
|
||||
5.1. The rights granted under this License will terminate automatically
|
||||
if You fail to comply with any of its terms. However, if You become
|
||||
compliant, then the rights granted under this License from a particular
|
||||
Contributor are reinstated (a) provisionally, unless and until such
|
||||
Contributor explicitly and finally terminates Your grants, and (b) on an
|
||||
ongoing basis, if such Contributor fails to notify You of the
|
||||
non-compliance by some reasonable means prior to 60 days after You have
|
||||
come back into compliance. Moreover, Your grants from a particular
|
||||
Contributor are reinstated on an ongoing basis if such Contributor
|
||||
notifies You of the non-compliance by some reasonable means, this is the
|
||||
first time You have received notice of non-compliance with this License
|
||||
from such Contributor, and You become compliant prior to 30 days after
|
||||
Your receipt of the notice.
|
||||
|
||||
5.2. If You initiate litigation against any entity by asserting a patent
|
||||
infringement claim (excluding declaratory judgment actions,
|
||||
counter-claims, and cross-claims) alleging that a Contributor Version
|
||||
directly or indirectly infringes any patent, then the rights granted to
|
||||
You by any and all Contributors for the Covered Software under Section
|
||||
2.1 of this License shall terminate.
|
||||
|
||||
5.3. In the event of termination under Sections 5.1 or 5.2 above, all
|
||||
end user license agreements (excluding distributors and resellers) which
|
||||
have been validly granted by You or Your distributors under this License
|
||||
prior to termination shall survive termination.
|
||||
|
||||
************************************************************************
|
||||
* *
|
||||
* 6. Disclaimer of Warranty *
|
||||
* ------------------------- *
|
||||
* *
|
||||
* Covered Software is provided under this License on an "as is" *
|
||||
* basis, without warranty of any kind, either expressed, implied, or *
|
||||
* statutory, including, without limitation, warranties that the *
|
||||
* Covered Software is free of defects, merchantable, fit for a *
|
||||
* particular purpose or non-infringing. The entire risk as to the *
|
||||
* quality and performance of the Covered Software is with You. *
|
||||
* Should any Covered Software prove defective in any respect, You *
|
||||
* (not any Contributor) assume the cost of any necessary servicing, *
|
||||
* repair, or correction. This disclaimer of warranty constitutes an *
|
||||
* essential part of this License. No use of any Covered Software is *
|
||||
* authorized under this License except under this disclaimer. *
|
||||
* *
|
||||
************************************************************************
|
||||
|
||||
************************************************************************
|
||||
* *
|
||||
* 7. Limitation of Liability *
|
||||
* -------------------------- *
|
||||
* *
|
||||
* Under no circumstances and under no legal theory, whether tort *
|
||||
* (including negligence), contract, or otherwise, shall any *
|
||||
* Contributor, or anyone who distributes Covered Software as *
|
||||
* permitted above, be liable to You for any direct, indirect, *
|
||||
* special, incidental, or consequential damages of any character *
|
||||
* including, without limitation, damages for lost profits, loss of *
|
||||
* goodwill, work stoppage, computer failure or malfunction, or any *
|
||||
* and all other commercial damages or losses, even if such party *
|
||||
* shall have been informed of the possibility of such damages. This *
|
||||
* limitation of liability shall not apply to liability for death or *
|
||||
* personal injury resulting from such party's negligence to the *
|
||||
* extent applicable law prohibits such limitation. Some *
|
||||
* jurisdictions do not allow the exclusion or limitation of *
|
||||
* incidental or consequential damages, so this exclusion and *
|
||||
* limitation may not apply to You. *
|
||||
* *
|
||||
************************************************************************
|
||||
|
||||
8. Litigation
|
||||
-------------
|
||||
|
||||
Any litigation relating to this License may be brought only in the
|
||||
courts of a jurisdiction where the defendant maintains its principal
|
||||
place of business and such litigation shall be governed by laws of that
|
||||
jurisdiction, without reference to its conflict-of-law provisions.
|
||||
Nothing in this Section shall prevent a party's ability to bring
|
||||
cross-claims or counter-claims.
|
||||
|
||||
9. Miscellaneous
|
||||
----------------
|
||||
|
||||
This License represents the complete agreement concerning the subject
|
||||
matter hereof. If any provision of this License is held to be
|
||||
unenforceable, such provision shall be reformed only to the extent
|
||||
necessary to make it enforceable. Any law or regulation which provides
|
||||
that the language of a contract shall be construed against the drafter
|
||||
shall not be used to construe this License against a Contributor.
|
||||
|
||||
10. Versions of the License
|
||||
---------------------------
|
||||
|
||||
10.1. New Versions
|
||||
|
||||
Mozilla Foundation is the license steward. Except as provided in Section
|
||||
10.3, no one other than the license steward has the right to modify or
|
||||
publish new versions of this License. Each version will be given a
|
||||
distinguishing version number.
|
||||
|
||||
10.2. Effect of New Versions
|
||||
|
||||
You may distribute the Covered Software under the terms of the version
|
||||
of the License under which You originally received the Covered Software,
|
||||
or under the terms of any subsequent version published by the license
|
||||
steward.
|
||||
|
||||
10.3. Modified Versions
|
||||
|
||||
If you create software not governed by this License, and you want to
|
||||
create a new license for such software, you may create and use a
|
||||
modified version of this License if you rename the license and remove
|
||||
any references to the name of the license steward (except to note that
|
||||
such modified license differs from this License).
|
||||
|
||||
10.4. Distributing Source Code Form that is Incompatible With Secondary
|
||||
Licenses
|
||||
|
||||
If You choose to distribute Source Code Form that is Incompatible With
|
||||
Secondary Licenses under the terms of this version of the License, the
|
||||
notice described in Exhibit B of this License must be attached.
|
||||
|
||||
Exhibit A - Source Code Form License Notice
|
||||
-------------------------------------------
|
||||
|
||||
This Source Code Form is subject to the terms of the Mozilla Public
|
||||
License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
|
||||
If it is not possible or desirable to put the notice in a particular
|
||||
file, then You may include the notice in a location (such as a LICENSE
|
||||
file in a relevant directory) where a recipient would be likely to look
|
||||
for such a notice.
|
||||
|
||||
You may add additional accurate notices of copyright ownership.
|
||||
|
||||
Exhibit B - "Incompatible With Secondary Licenses" Notice
|
||||
---------------------------------------------------------
|
||||
|
||||
This Source Code Form is "Incompatible With Secondary Licenses", as
|
||||
defined by the Mozilla Public License, v. 2.0.
|
||||
+34
@@ -0,0 +1,34 @@
|
||||
# Lizenzen
|
||||
|
||||
Dieses Repo trägt **zwei** Lizenzen. Welche gilt, hängt vom Verzeichnis ab.
|
||||
|
||||
| Was | Lizenz | Datei |
|
||||
|---|---|---|
|
||||
| `server/`, `web/`, `Tools/`, `docs/` | **GPL-2.0-only** | [`LICENSE`](LICENSE) |
|
||||
| `Halo/`, `HaloTV/`, `HaloTopShelf/`, `HaloUITests/`, `DownloadWidget/`, `Packages/HaloKit/` | **MPL-2.0** | [`LICENSE-MPL-2.0`](LICENSE-MPL-2.0) |
|
||||
|
||||
## Warum zweierlei
|
||||
|
||||
**Der Server steht unter GPL-2.0-only**, derselben Lizenz wie Jellyfin. Damit
|
||||
darf aus deren Quellcode übernommen werden — bei ffmpeg-Argumenten und
|
||||
Empfänger-Ansteuerung spart das echte Wochen.
|
||||
|
||||
**Die Apps stehen unter MPL-2.0, weil GPL und App Store sich nicht vertragen.**
|
||||
Apple entfernte 2011 VLC aus dem Store, nachdem ein Rechteinhaber sich auf
|
||||
Abschnitt 6 der GPL berufen hatte — „keine weiteren Einschränkungen" gegen
|
||||
Apples Bedingungen zu Gerätezahl und Kopierschutz. MPL-2.0 ist Copyleft je
|
||||
Datei, kennt keine Relink-Pflicht und ist App-Store-tauglich.
|
||||
|
||||
## Was das für Beiträge bedeutet
|
||||
|
||||
**Abhängigkeiten im Server müssen GPL-2.0-verträglich sein: MIT, BSD oder
|
||||
GPL-2.0.** Apache-2.0 ist **ausgeschlossen** — dessen Patentklausel gilt unter
|
||||
GPL-2.0 Abschnitt 6 als „weitere Einschränkung". Ein nennenswerter Teil des
|
||||
.NET-Umfelds steht unter Apache-2.0, deshalb: vor jedem `PackageReference` die
|
||||
Lizenz prüfen und sie im Commit nennen.
|
||||
|
||||
Dasselbe gilt für Werkzeuge, die nur beim Entwickeln laufen. Das Testwerk ist
|
||||
aus diesem Grund NUnit (MIT) und nicht xUnit (Apache-2.0).
|
||||
|
||||
**ffmpeg** wird als eigener Prozess aufgerufen und nicht eingebunden. Das hält
|
||||
die Lizenzen getrennt — und erlaubt nebenbei, die Argumente zu protokollieren.
|
||||
@@ -0,0 +1,253 @@
|
||||
# Halo-Server — Entwurf
|
||||
|
||||
*3. Oktober 2026*
|
||||
|
||||
## Warum es ihn gibt
|
||||
|
||||
Ein Download brach die Sprachwahl. Jellyfins Transcode-Endpunkt bildet **eine
|
||||
Tonspur je Sitzung** ab; was offline landet, ist einspurig, und welche Spur es
|
||||
ist, entscheidet der Server. Einmal war es die Audiodeskription — drei Gigabyte
|
||||
Mobilfunk für eine Datei, die niemand hören wollte.
|
||||
|
||||
Am Server gemessen, nicht vermutet:
|
||||
|
||||
- `static=true` liefert die Datei unverändert — alle Spuren, aber Matroska. Die
|
||||
Magie am Dateianfang ist `1a45dfa3`, auch wenn im Pfad `.mp4` steht.
|
||||
- `stream.mp4` bildet genau eine Tonspur ab.
|
||||
- Die HLS-Liste führt **eine** Variante und **keine** `EXT-X-MEDIA`-Tonspuren.
|
||||
- Beim Umpacken verliert Jellyfin die Sprachkennungen: alle Spuren kommen als
|
||||
`und` an.
|
||||
|
||||
Das liegt weder an MP4 — das trägt mehrere Tonspuren — noch an AVFoundation.
|
||||
Es liegt am Transcoder. Ein Jellyfin-Plugin könnte es beheben; die Entscheidung
|
||||
fiel für einen eigenen Server.
|
||||
|
||||
**Was Halo werden soll:** ein Server, der *„eigentlich nichts mit Jellyfin zu
|
||||
tun hat, aber grundsätzlich die gleichen Funktionen bietet"*. Funktionsgleich,
|
||||
unabhängig, ohne Nachziehen bei fremden Veröffentlichungen. Open Source, für
|
||||
jeden, nicht für einen Haushalt.
|
||||
|
||||
---
|
||||
|
||||
## Entscheidungen
|
||||
|
||||
| | | Preis, der bewusst gezahlt wird |
|
||||
|---|---|---|
|
||||
| **Sprache** | C# / .NET 10 | — |
|
||||
| **Schnittstelle** | eigene, von Anfang an | Die App braucht ein eigenes Backend-Modul; bis es steht, gibt es keinen Zwischenstand zum Ausprobieren |
|
||||
| **Datenbank** | SQLite | Schreibzugriffe laufen nacheinander. Bei 40 000 Titeln und laufendem Scan spürbar — Jellyfins bekanntester Schmerzpunkt |
|
||||
| **Metadaten** | TMDB | Jeder Betreiber braucht einen eigenen Schlüssel; gepflegte Bestände werden unnötig neu nachgeschlagen |
|
||||
| **Anmeldung** | Passwort, Geräte-Token, Code-Verfahren | Zwei Anmeldewege statt einem, jeder mit eigenen Sicherheitsüberlegungen |
|
||||
| **Oberfläche** | Client **und** `/admin`, getrennte Bereiche, vom Server ausgeliefert | — |
|
||||
| **Live TV** | HDHomeRun und IPTV (m3u + XMLTV) | Keine DVB-Karte. Wer eine hat, bekommt sie nicht unterstützt |
|
||||
| **Übernahme** | keine | Jeder Umsteiger verliert Gesehen-Status und Fortschritt |
|
||||
| **Laufzeit** | Docker, amd64 und arm64 | — |
|
||||
| **Hardware** | VAAPI über `/dev/dri` | Keine NVENC-Unterstützung in der ersten Fassung |
|
||||
| **Lizenz** | GPL-2.0-only | Siehe unten — die folgenreichste Zeile dieses Dokuments |
|
||||
|
||||
### Die Lizenz ist eine Bauvorschrift
|
||||
|
||||
GPL-2.0-only ist dieselbe Lizenz wie Jellyfin. Deren Quellcode darf also
|
||||
gelesen **und übernommen** werden.
|
||||
|
||||
**Der Preis trifft jede Abhängigkeit, die je hinzukommt:** GPL-2.0-only ist
|
||||
**unverträglich mit Apache-2.0**. Die Patentklausel der Apache-Lizenz gilt
|
||||
unter GPL-2.0 Abschnitt 6 als „weitere Einschränkung". Ein nennenswerter Teil
|
||||
des .NET-Umfelds steht unter Apache-2.0.
|
||||
|
||||
> **Regel für jede neue Abhängigkeit: MIT, BSD oder GPL-2.0-verträglich.
|
||||
> Apache-2.0 ist ausgeschlossen.** Vor jedem `PackageReference` die Lizenz
|
||||
> prüfen und im Commit nennen.
|
||||
|
||||
Microsofts eigene Pakete — ASP.NET Core, EF Core — stehen unter MIT und sind
|
||||
unbedenklich.
|
||||
|
||||
ffmpeg wird als **eigener Prozess** aufgerufen, nicht über Bindings
|
||||
eingebunden. Das hält die Lizenzen sauber getrennt und erlaubt nebenbei, die
|
||||
Argumente zu protokollieren — ohne das ist „warum ruckelt das" nicht zu
|
||||
beantworten.
|
||||
|
||||
**Die App** steht unter **MPL-2.0**, nicht unter GPL: GPL und App Store
|
||||
vertragen sich nicht. Apple entfernte 2011 VLC aus dem Store, nachdem ein
|
||||
Rechteinhaber sich auf Abschnitt 6 berufen hatte — Apples Bedingungen
|
||||
schreiben Gerätezahl und Kopierschutz vor. MPL-2.0 ist Copyleft je Datei, ohne
|
||||
Relink-Pflicht, und App-Store-tauglich.
|
||||
|
||||
*Umlizenzieren geht nur, solange ein einziger Rechteinhaber da ist. Sobald
|
||||
Fremde beitragen, braucht jede Änderung deren Zustimmung.*
|
||||
|
||||
---
|
||||
|
||||
## Grundsätze
|
||||
|
||||
- **Nichts fest verdrahtet.** Jeder Pfad, jeder Port, jede Kennung aus
|
||||
Konfiguration — Umgebungsvariablen und `appsettings`, beides überschreibbar.
|
||||
Das Setup des Autors ist ein *Beispiel in der Dokumentation*, keine Annahme
|
||||
im Code.
|
||||
- **Kein Zustand im Image.** Datenbank, Konfiguration und Bilder-Cache liegen
|
||||
in eingehängten Verzeichnissen.
|
||||
- **Medien werden nur gelesen.** Schreibgeschützt eingehängt.
|
||||
- **Mehrbenutzer von Anfang an.** Fortschritt und Gesehen-Status je Benutzer
|
||||
nachträglich einzuziehen ist ein Umbau am Datenmodell, kein Zusatz.
|
||||
|
||||
---
|
||||
|
||||
## Aufbau
|
||||
|
||||
```
|
||||
server/
|
||||
Halo.sln
|
||||
src/
|
||||
Halo.Api/ HTTP-Schnittstelle, Authentifizierung, Auslieferung der Oberfläche
|
||||
Halo.Core/ Domäne: Benutzer, Bibliothek, Fortschritt. Kennt kein HTTP
|
||||
Halo.Data/ EF Core, SQLite, Migrationen
|
||||
tests/
|
||||
Halo.Core.Tests/
|
||||
Halo.Api.Tests/
|
||||
Dockerfile
|
||||
docker-compose.example.yml
|
||||
web/ Client (vorhanden) + /admin (neu)
|
||||
```
|
||||
|
||||
Später, je Stufe: `Halo.Media` (ffmpeg), `Halo.Metadata` (TMDB),
|
||||
`Halo.LiveTV` (HDHomeRun, m3u).
|
||||
|
||||
**Der Node-Proxy unter `web/server` entfällt.** Er löste CORS und das
|
||||
http/https-Problem, weil Jellyfin woanders lief. Liefert Halo die Seite selbst
|
||||
aus, ist er die Adresse, an der alles hängt — beide Probleme verschwinden mit
|
||||
ihm.
|
||||
|
||||
---
|
||||
|
||||
## Stufen
|
||||
|
||||
| | Inhalt |
|
||||
|---|---|
|
||||
| **1** | Gerüst: Benutzer, Anmeldung, Einrichtung, Oberflächen-Gerüst, Docker |
|
||||
| **2** | Bibliothek und Metadaten: Scanner, Dateinamen-Erkennung, TMDB, Bilder |
|
||||
| **3** | Ausliefern: direktes Abspielen, Umpacken, VAAPI, **Download mit allen Spuren** |
|
||||
| **4** | Fortschritt, Gesehen-Status, Favoriten, Vorschläge |
|
||||
| **5** | Live TV: HDHomeRun, m3u mit XMLTV |
|
||||
|
||||
Gewählt in Kenntnis des Preises: Stufe 1 spielt noch keinen Film ab. Für ein
|
||||
offenes Projekt, bei dem Fremde den Server in Betrieb nehmen müssen, ist es
|
||||
trotzdem die ehrliche Reihenfolge — ein Server ohne Einrichtung ist für einen
|
||||
Fremden kein Server.
|
||||
|
||||
### Was Stufe 3 anders macht als Jellyfin
|
||||
|
||||
```
|
||||
ffmpeg -i datei.mkv -map 0 -c copy -c:s mov_text out.mp4
|
||||
```
|
||||
|
||||
`-map 0` nimmt **alle** Ströme mit, `-c copy` fasst Bild und Ton nicht an. Das
|
||||
kostet den Server fast nichts und liefert eine MP4 mit allen Ton- und
|
||||
Textspuren — offline wählbar, wie bei jedem anderen Anbieter auch.
|
||||
Sprachkennungen werden dabei ausdrücklich durchgereicht.
|
||||
|
||||
### Was Stufe 4 anders macht als Jellyfin
|
||||
|
||||
**Fortschritt ohne Schwelle.** Jellyfin merkt sich unterhalb eines
|
||||
Mindestanteils und einer Mindestlaufzeit gar nichts; wer zehn Minuten eines
|
||||
Films sieht und abbricht, findet beim nächsten Mal keinen Anknüpfungspunkt.
|
||||
Halo speichert von der ersten Sekunde an, laufend, je Benutzer.
|
||||
|
||||
*Die genauen Jellyfin-Werte stehen aus dem Gedächtnis hier nicht; sie werden
|
||||
vor dem Bauen gegen die laufende Installation geprüft, damit die Begründung
|
||||
belegt ist und nicht behauptet.*
|
||||
|
||||
---
|
||||
|
||||
## Stufe 1 im Einzelnen
|
||||
|
||||
### Daten
|
||||
|
||||
| Tabelle | Felder |
|
||||
|---|---|
|
||||
| `User` | Id, UserName, PasswordHash, IsAdministrator, CreatedAt |
|
||||
| `DeviceToken` | Id, UserId, TokenHash, DeviceName, DeviceId, CreatedAt, LastSeenAt, RevokedAt |
|
||||
| `PendingAuthCode` | Id, Code, Handle, DeviceName, CreatedAt, ExpiresAt, ApprovedByUserId, ConsumedAt |
|
||||
| `Library` | Id, Name, Kind, Path, CreatedAt |
|
||||
| `ServerSetting` | Key, Value |
|
||||
|
||||
**Token werden gehasht abgelegt, nie im Klartext.** Was der Client bekommt,
|
||||
sieht der Server danach nie wieder — gestohlene Datenbank heißt dann gestohlene
|
||||
Hashes, nicht gestohlene Zugänge.
|
||||
|
||||
### Schnittstelle
|
||||
|
||||
```
|
||||
GET /api/v1/system/info Fassung, ob eingerichtet werden muss
|
||||
POST /api/v1/system/setup Erstes Administratorkonto — nur solange keines existiert
|
||||
|
||||
POST /api/v1/auth/login Benutzername und Passwort → Token
|
||||
POST /api/v1/auth/logout Widerruft das eigene Token
|
||||
GET /api/v1/auth/me Wer bin ich
|
||||
|
||||
POST /api/v1/auth/code Fernseher startet: → sechsstelliger Code + Abholschein
|
||||
GET /api/v1/auth/code/{schein} Fernseher fragt nach → wartend | bestätigt + Token | abgelaufen
|
||||
POST /api/v1/auth/code/{code} Telefon bestätigt (angemeldet)
|
||||
|
||||
GET /api/v1/users Liste (Administrator)
|
||||
POST /api/v1/users Anlegen (Administrator)
|
||||
GET /api/v1/libraries Bibliotheken
|
||||
POST /api/v1/libraries Anlegen (Administrator)
|
||||
|
||||
GET /health Gesundheit, ohne Anmeldung
|
||||
```
|
||||
|
||||
### Anmeldung mit Code
|
||||
|
||||
Für die Fernbedienung: Passwörter dort einzutippen ist eine Zumutung, die man
|
||||
selbst jedes Mal spürt.
|
||||
|
||||
1. Der Fernseher fordert einen Code an und bekommt zusätzlich einen
|
||||
**Abholschein**, den nur er kennt.
|
||||
2. Auf dem Bildschirm steht der sechsstellige Code.
|
||||
3. Am Telefon, angemeldet, wird er bestätigt.
|
||||
4. Der Fernseher fragt mit seinem Abholschein nach und bekommt sein Token.
|
||||
|
||||
**Der Code allein genügt nie**, um ein Token abzuholen — sonst könnte jemand
|
||||
sechsstellige Zahlen durchprobieren. Dazu: Gültigkeit wenige Minuten,
|
||||
Versuchsbegrenzung, einmalige Verwendung.
|
||||
|
||||
### Einrichtung
|
||||
|
||||
`POST /api/v1/system/setup` arbeitet **nur**, solange kein Benutzer existiert.
|
||||
Danach antwortet es ablehnend, auch unangemeldet — sonst wäre ein frisch
|
||||
gestarteter Server für den ersten Fremden im Netz offen.
|
||||
|
||||
### Konfiguration
|
||||
|
||||
| Variable | Bedeutung | Voreinstellung |
|
||||
|---|---|---|
|
||||
| `HALO_DATA` | Datenbank und Konfiguration | `/config` |
|
||||
| `HALO_CACHE` | Bilder und Zwischenstände | `/cache` |
|
||||
| `HALO_TRANSCODE` | Kratzplatz fürs Umrechnen | `/transcode` |
|
||||
| `HALO_PORT` | Port | `8080` |
|
||||
| `TZ` | Zeitzone | `UTC` |
|
||||
| `HALO_RATELIMIT_SIGNIN` | Anmeldeversuche je Minute und Adresse | `10` |
|
||||
|
||||
Die Benutzerkennung steht **nicht** in der Umgebung: das Image läuft als
|
||||
`1000:1000`, und wer andere Kennungen hat, setzt Dockers eigenes
|
||||
`user: "<uid>:<gid>"`. Ein eigenes Startskript mit `PUID`/`PGID` — wie es im
|
||||
selbstgehosteten Umfeld üblich ist — bräuchte root im Container, und dafür gibt
|
||||
es hier keinen Grund.
|
||||
|
||||
Medienpfade stehen **nicht** hier: sie werden in der Oberfläche als
|
||||
Bibliotheken angelegt und liegen in der Datenbank. Wer sie in die Compose-Datei
|
||||
schriebe, müsste den Container neu starten, um eine Bibliothek hinzuzufügen.
|
||||
|
||||
---
|
||||
|
||||
## Nachweis
|
||||
|
||||
- `dotnet test` für Domäne und Schnittstelle.
|
||||
- Der Einrichtungsassistent wird gegen eine **leere** Datenbank gefahren: ein
|
||||
frisch gestarteter Container führt durch die Einrichtung und legt einen
|
||||
Administrator an.
|
||||
- `POST /api/v1/system/setup` ein zweites Mal muss **abgelehnt** werden.
|
||||
- Ein Code wird am Telefon bestätigt und am Fernseher abgeholt, ohne dass ein
|
||||
Passwort getippt wurde.
|
||||
- Ein Abholschein, der nicht zum Code gehört, bekommt **kein** Token.
|
||||
- Das Image baut für `linux/amd64` und `linux/arm64`.
|
||||
@@ -0,0 +1,6 @@
|
||||
**/bin/
|
||||
**/obj/
|
||||
**/*.user
|
||||
data/
|
||||
cache/
|
||||
transcode/
|
||||
@@ -0,0 +1,49 @@
|
||||
# syntax=docker/dockerfile:1
|
||||
|
||||
# Gebaut wird auf der Architektur des Bauwirts, übersetzt wird für die des
|
||||
# Ziels — `dotnet publish -a` kann das. Ohne diese Trennung liefe der Bau für
|
||||
# arm64 unter Emulation und dauerte ein Vielfaches.
|
||||
FROM --platform=$BUILDPLATFORM mcr.microsoft.com/dotnet/sdk:10.0 AS build
|
||||
ARG TARGETARCH
|
||||
WORKDIR /src
|
||||
|
||||
# Erst die Projektdateien, dann wiederherstellen: so bleibt die
|
||||
# Paket-Wiederherstellung in der Ebenenzwischenablage, solange sich keine
|
||||
# Abhängigkeit ändert. Ohne diesen Schritt lädt jeder Bau alles neu.
|
||||
COPY src/Halo.Api/Halo.Api.csproj src/Halo.Api/
|
||||
COPY src/Halo.Core/Halo.Core.csproj src/Halo.Core/
|
||||
COPY src/Halo.Data/Halo.Data.csproj src/Halo.Data/
|
||||
RUN dotnet restore src/Halo.Api/Halo.Api.csproj -a $TARGETARCH
|
||||
|
||||
COPY . .
|
||||
RUN dotnet publish src/Halo.Api/Halo.Api.csproj -a $TARGETARCH -c Release -o /app --no-restore
|
||||
|
||||
|
||||
FROM mcr.microsoft.com/dotnet/aspnet:10.0 AS runtime
|
||||
|
||||
# **Die Verzeichnisse müssen hier angelegt werden, nicht erst beim Start.**
|
||||
# Docker legt den Einhängepunkt eines frischen benannten Volumes sonst als
|
||||
# `root` an und übernimmt für ein leeres Volume die Rechte aus dem Image —
|
||||
# gibt es das Verzeichnis im Image nicht, erbt es `root:root`, und der erste
|
||||
# Start scheitert für jeden, der kein Bind Mount benutzt.
|
||||
RUN mkdir -p /config /cache /transcode && chown -R 1000:1000 /config /cache /transcode
|
||||
|
||||
# **Kein root.** Die Kennung 1000 ist die des ersten Benutzers auf fast jedem
|
||||
# Linux und auf den üblichen NAS-Geräten — wessen Dateien anders gehören, setzt
|
||||
# in der Compose-Datei `user: "<uid>:<gid>"`. Das ist Docker-Bordmittel und
|
||||
# braucht weder ein Startskript noch root im Container.
|
||||
USER 1000:1000
|
||||
|
||||
ENV HALO_DATA=/config \
|
||||
HALO_CACHE=/cache \
|
||||
HALO_TRANSCODE=/transcode \
|
||||
ASPNETCORE_URLS=http://+:8080 \
|
||||
DOTNET_gcServer=0
|
||||
|
||||
WORKDIR /app
|
||||
COPY --from=build /app .
|
||||
|
||||
EXPOSE 8080
|
||||
VOLUME ["/config", "/cache", "/transcode"]
|
||||
|
||||
ENTRYPOINT ["dotnet", "Halo.Api.dll"]
|
||||
@@ -0,0 +1,11 @@
|
||||
<Solution>
|
||||
<Folder Name="/src/">
|
||||
<Project Path="src/Halo.Api/Halo.Api.csproj" />
|
||||
<Project Path="src/Halo.Core/Halo.Core.csproj" />
|
||||
<Project Path="src/Halo.Data/Halo.Data.csproj" />
|
||||
</Folder>
|
||||
<Folder Name="/tests/">
|
||||
<Project Path="tests/Halo.Api.Tests/Halo.Api.Tests.csproj" />
|
||||
<Project Path="tests/Halo.Core.Tests/Halo.Core.Tests.csproj" />
|
||||
</Folder>
|
||||
</Solution>
|
||||
@@ -0,0 +1,128 @@
|
||||
# Halo-Server
|
||||
|
||||
Ein Medienserver, der dieselben Dinge kann wie Jellyfin — und zwei, die dort
|
||||
nicht gehen.
|
||||
|
||||
**Stand: Stufe 1 von 5.** Es gibt Benutzer, Anmeldung, Einrichtung und das
|
||||
Gerüst. Einen Film spielt er noch nicht ab. Der Entwurf samt Begründungen steht
|
||||
in [`docs/superpowers/specs/2026-10-03-halo-server-design.md`](../docs/superpowers/specs/2026-10-03-halo-server-design.md).
|
||||
|
||||
## Warum
|
||||
|
||||
**Download mit allen Tonspuren.** Jellyfins Transcode-Endpunkt bildet eine
|
||||
Tonspur je Sitzung ab; was offline landet, ist einspurig, und welche Spur es
|
||||
ist, entscheidet der Server. Einmal war es die Audiodeskription — drei Gigabyte
|
||||
Mobilfunk für eine Datei, die niemand hören wollte.
|
||||
|
||||
**Fortschritt ohne Schwelle.** Jellyfin merkt sich unterhalb eines
|
||||
Mindestanteils gar nichts. Wer zehn Minuten sieht und abbricht, findet beim
|
||||
nächsten Mal keinen Anknüpfungspunkt.
|
||||
|
||||
## Betreiben
|
||||
|
||||
```bash
|
||||
cp docker-compose.example.yml docker-compose.yml
|
||||
# Pfade anpassen — jeder darin ist ein Beispiel, keiner stimmt bei dir.
|
||||
docker compose up -d
|
||||
```
|
||||
|
||||
Dann `http://localhost:8080` öffnen; der Einrichtungsassistent legt das erste
|
||||
Administratorkonto an. Danach verschliesst sich dieser Weg von selbst.
|
||||
|
||||
### Einstellungen
|
||||
|
||||
| Variable | Bedeutung | Voreinstellung im Image |
|
||||
|---|---|---|
|
||||
| `HALO_DATA` | Datenbank und Einstellungen. **Das Einzige, was gesichert werden muss.** | `/config` |
|
||||
| `HALO_CACHE` | Bilder und Zwischenstände. Darf verlorengehen. | `/cache` |
|
||||
| `HALO_TRANSCODE` | Kratzplatz fürs Umrechnen. Am besten auf eine SSD. | `/transcode` |
|
||||
| `ASPNETCORE_URLS` | Worauf gelauscht wird | `http://+:8080` |
|
||||
| `TZ` | Zeitzone | `UTC` |
|
||||
| `HALO_RATELIMIT_SIGNIN` | Anmeldeversuche je Minute und Adresse | `10` |
|
||||
| `HALO_RATELIMIT_POLLING` | Nachfragen je Minute und Adresse | `120` |
|
||||
|
||||
**Medienpfade stehen hier nicht.** Sie werden in der Oberfläche als
|
||||
Bibliotheken angelegt und liegen in der Datenbank — sonst müsste der Container
|
||||
neu starten, um eine Bibliothek hinzuzufügen.
|
||||
|
||||
### Rechte
|
||||
|
||||
Das Image läuft als `1000:1000`, **nicht als root**. Gehören die eingehängten
|
||||
Verzeichnisse jemand anderem, trage in der Compose-Datei
|
||||
`user: "<uid>:<gid>"` ein (`id -u` und `id -g` auf dem Wirt sagen, welche)
|
||||
oder übereigne sie mit `chown`.
|
||||
|
||||
Stimmt etwas nicht, bricht der Server **beim Start** ab und nennt Variable,
|
||||
Pfad, seine eigene Kennung und den nächsten Schritt. Das ist Absicht: ohne
|
||||
diese Meldung stünde dort nur „unable to open database file".
|
||||
|
||||
### Hardware fürs Umrechnen
|
||||
|
||||
`/dev/dri` durchreichen — VAAPI deckt Intel wie AMD ab. Fehlt es, rechnet Halo
|
||||
in Software; das ist langsamer, aber es läuft. **Zum blossen Umpacken wird gar
|
||||
keine Hardware gebraucht**, und das ist der Weg, der den meisten Beständen
|
||||
hilft.
|
||||
|
||||
## Entwickeln
|
||||
|
||||
```bash
|
||||
dotnet test # 55 Tests
|
||||
dotnet run --project src/Halo.Api # auf http://localhost:5000
|
||||
```
|
||||
|
||||
Ohne gesetzte Variablen legt der Server `data/`, `cache/` und `transcode/`
|
||||
neben dem Programm an.
|
||||
|
||||
```bash
|
||||
# Image bauen, beide Architekturen
|
||||
docker buildx build --platform linux/amd64,linux/arm64 -t halo:dev .
|
||||
|
||||
# Eine Migration nach einer Modelländerung
|
||||
dotnet ef migrations add <Name> --project src/Halo.Data --startup-project src/Halo.Api --output-dir Migrations
|
||||
```
|
||||
|
||||
Migrationen wandern **beim Start** des Servers, nicht über ein eigenes
|
||||
Kommando.
|
||||
|
||||
### Aufbau
|
||||
|
||||
| Projekt | Aufgabe |
|
||||
|---|---|
|
||||
| `Halo.Core` | Domäne: Benutzer, Anmeldung, Bibliotheken. Kennt kein HTTP und keine Datenbank |
|
||||
| `Halo.Data` | EF Core, SQLite, Migrationen |
|
||||
| `Halo.Api` | Endpunkte, Authentifizierung, Auslieferung der Oberfläche |
|
||||
|
||||
Was sicherheitsrelevant ist, liegt in `Halo.Core` — dort ist es ohne Server
|
||||
prüfbar, und die Tests dazu sind die, die am meisten wert sind.
|
||||
|
||||
### Zwei Entscheidungen, die beim Lesen Fragen aufwerfen
|
||||
|
||||
**Zeitpunkte liegen als Unix-Millisekunden in der Datenbank, nicht als Text.**
|
||||
SQLite hat keinen Zeittyp; ein `DateTimeOffset` landet sonst als Text mitsamt
|
||||
Zonenversatz, und dann steht `…T12:00+02:00` neben `…T11:00Z` — derselbe
|
||||
Augenblick, als Text aber falsch herum sortiert. EF weigert sich deshalb,
|
||||
`ExpiresAt > jetzt` überhaupt zu übersetzen.
|
||||
|
||||
**Token sind keine JWT.** Der Server schlägt sie nach, statt sie zu prüfen.
|
||||
Ein nachgeschlagenes Token lässt sich **sofort** widerrufen; ein signiertes
|
||||
gilt bis zum Ablauf weiter, und für ein verlorenes Telefon ist das der falsche
|
||||
Satz. In der Datenbank steht nur der Fingerabdruck.
|
||||
|
||||
## Anmeldung am Fernseher
|
||||
|
||||
Ein Passwort auf der Apple-TV-Fernbedienung zu tippen ist eine Zumutung.
|
||||
Stattdessen:
|
||||
|
||||
1. Der Fernseher fordert an und bekommt einen **sechsstelligen Code** für den
|
||||
Bildschirm und einen **Abholschein**, den nur er kennt.
|
||||
2. Am Telefon, angemeldet, wird der Code bestätigt — dort steht, welches Gerät.
|
||||
3. Der Fernseher holt mit seinem Abholschein das Token ab.
|
||||
|
||||
**Der Code allein holt nie ein Token ab.** Ohne den Abholschein wären
|
||||
sechsstellige Codes ein Türschloss mit einer Million Schlüsseln.
|
||||
|
||||
## Lizenz
|
||||
|
||||
**GPL-2.0-only.** Abhängigkeiten müssen dazu passen: MIT, BSD oder GPL-2.0.
|
||||
**Apache-2.0 ist ausgeschlossen** — Einzelheiten und der Grund stehen in
|
||||
[`LICENSES.md`](../LICENSES.md).
|
||||
@@ -0,0 +1,50 @@
|
||||
# Beispiel, kein fertiger Betrieb. Jeder Pfad hier gehört angepasst.
|
||||
#
|
||||
# Übernommen aus einem laufenden Plex-Container auf einem UGREEN-NAS — die
|
||||
# Form ist bewährt, die Werte sind es nur dort.
|
||||
|
||||
services:
|
||||
halo:
|
||||
image: ghcr.io/scarriffle/halo:latest
|
||||
container_name: halo
|
||||
restart: unless-stopped
|
||||
|
||||
ports:
|
||||
- "8080:8080"
|
||||
|
||||
environment:
|
||||
- TZ=Europe/Zurich
|
||||
|
||||
# Wem die Dateien auf dem Wirt gehören. 1000:1000 ist die Voreinstellung
|
||||
# im Image; wer andere Kennungen hat, trägt sie hier ein — `id -u` und
|
||||
# `id -g` auf dem Wirt sagen, welche.
|
||||
user: "1000:1000"
|
||||
|
||||
volumes:
|
||||
# Datenbank und Einstellungen. **Das Einzige, was gesichert werden muss.**
|
||||
- /volume4/CRITICAL/Docker/Halo/config:/config
|
||||
|
||||
# Bilder und Zwischenstände. Darf verlorengehen, baut sich neu auf.
|
||||
- /volume4/CRITICAL/Docker/Halo/cache:/cache
|
||||
|
||||
# Kratzplatz fürs Umrechnen. Am besten auf eine SSD und nicht dorthin,
|
||||
# wo die Medien liegen — hier wird viel und kurzlebig geschrieben.
|
||||
- /volume1/Transcode:/transcode
|
||||
|
||||
# Die Medien. **Schreibgeschützt**, und das ist Absicht: Halo liest nur.
|
||||
# Was hier eingehängt wird, ist der Pfad, den du später in der Oberfläche
|
||||
# als Bibliothek anlegst — also `/media`, nicht `/volume4/MYFLIX`.
|
||||
- /volume4/MYFLIX:/media:ro
|
||||
|
||||
# Hardware fürs Umrechnen. Intel wie AMD laufen über VAAPI an derselben
|
||||
# Stelle. Fehlt die Zeile, rechnet Halo in Software — langsamer, aber es
|
||||
# läuft. Zum blossen Umpacken wird sie ohnehin nicht gebraucht.
|
||||
devices:
|
||||
- /dev/dri:/dev/dri
|
||||
|
||||
healthcheck:
|
||||
test: ["CMD", "dotnet", "--info"]
|
||||
interval: 30s
|
||||
timeout: 5s
|
||||
retries: 3
|
||||
start_period: 20s
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"version": 1,
|
||||
"isRoot": true,
|
||||
"tools": {
|
||||
"dotnet-ef": {
|
||||
"version": "10.0.12",
|
||||
"commands": [
|
||||
"dotnet-ef"
|
||||
],
|
||||
"rollForward": false
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,79 @@
|
||||
using System.Security.Claims;
|
||||
using System.Text.Encodings.Web;
|
||||
using Halo.Core.Auth;
|
||||
using Halo.Data;
|
||||
using Microsoft.AspNetCore.Authentication;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.Extensions.Options;
|
||||
|
||||
namespace Halo.Api.Auth;
|
||||
|
||||
/// <summary>Weist Anfragen über ein Geräte-Token aus.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// <c>Authorization: Bearer <token></c>. Der Server hasht das Vorgezeigte
|
||||
/// und sucht den Fingerabdruck — das Token selbst steht nirgends in der
|
||||
/// Datenbank und ist aus ihr auch nicht zu gewinnen.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// Keine JWT. Ein Token, das der Server nachschlägt, lässt sich <b>sofort</b>
|
||||
/// widerrufen; ein signiertes gilt bis zum Ablauf weiter, und für ein
|
||||
/// verlorenes Telefon ist das der falsche Satz.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public sealed class TokenAuthenticationHandler(
|
||||
IOptionsMonitor<AuthenticationSchemeOptions> options,
|
||||
ILoggerFactory logger,
|
||||
UrlEncoder encoder,
|
||||
HaloContext db,
|
||||
TimeProvider clock) : AuthenticationHandler<AuthenticationSchemeOptions>(options, logger, encoder)
|
||||
{
|
||||
public const string SchemeName = "HaloToken";
|
||||
public const string DeviceTokenIdClaim = "halo:device";
|
||||
|
||||
protected override async Task<AuthenticateResult> HandleAuthenticateAsync()
|
||||
{
|
||||
if (!Request.Headers.TryGetValue("Authorization", out var kopfzeile)) return AuthenticateResult.NoResult();
|
||||
|
||||
var roh = kopfzeile.ToString();
|
||||
const string vorsatz = "Bearer ";
|
||||
if (!roh.StartsWith(vorsatz, StringComparison.OrdinalIgnoreCase)) return AuthenticateResult.NoResult();
|
||||
|
||||
var token = roh[vorsatz.Length..].Trim();
|
||||
if (token.Length == 0) return AuthenticateResult.NoResult();
|
||||
|
||||
var fingerabdruck = Secrets.Fingerprint(token);
|
||||
var eintrag = await db.DeviceTokens.FirstOrDefaultAsync(t => t.TokenFingerprint == fingerabdruck);
|
||||
|
||||
var jetzt = clock.GetUtcNow();
|
||||
if (eintrag is null || !eintrag.IsValid(jetzt)) return AuthenticateResult.Fail("Token gilt nicht.");
|
||||
|
||||
var benutzer = await db.Users.FindAsync(eintrag.UserId);
|
||||
if (benutzer is null) return AuthenticateResult.Fail("Token gilt nicht.");
|
||||
|
||||
// Für die Geräteliste: „zuletzt gesehen". Höchstens einmal je Stunde
|
||||
// geschrieben — bei jeder Anfrage zu schreiben hiesse, jede Anfrage in
|
||||
// einen Schreibzugriff zu verwandeln, und SQLite serialisiert die.
|
||||
if (jetzt - eintrag.LastSeenAt > TimeSpan.FromHours(1))
|
||||
{
|
||||
eintrag.LastSeenAt = jetzt;
|
||||
await db.SaveChangesAsync();
|
||||
}
|
||||
|
||||
var ausweis = new ClaimsIdentity(
|
||||
[
|
||||
new Claim(ClaimTypes.NameIdentifier, benutzer.Id.ToString()),
|
||||
new Claim(ClaimTypes.Name, benutzer.UserName),
|
||||
new Claim(DeviceTokenIdClaim, eintrag.Id.ToString()),
|
||||
.. benutzer.IsAdministrator ? new[] { new Claim(ClaimTypes.Role, HaloRoles.Administrator) } : [],
|
||||
], SchemeName);
|
||||
|
||||
return AuthenticateResult.Success(new AuthenticationTicket(new ClaimsPrincipal(ausweis), SchemeName));
|
||||
}
|
||||
}
|
||||
|
||||
public static class HaloRoles
|
||||
{
|
||||
public const string Administrator = "administrator";
|
||||
}
|
||||
@@ -0,0 +1,190 @@
|
||||
using System.Security.Claims;
|
||||
using Halo.Api.Auth;
|
||||
using Halo.Core.Auth;
|
||||
using Halo.Core.Users;
|
||||
using Halo.Data;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
|
||||
namespace Halo.Api.Endpoints;
|
||||
|
||||
public static class AuthEndpoints
|
||||
{
|
||||
/// <summary>Ein Hash, gegen den geprüft wird, wenn es den Benutzer gar nicht gibt.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// <b>Gegen das Abfragen von Benutzernamen über die Uhr.</b> Ohne ihn
|
||||
/// antwortet der Server bei einem unbekannten Namen sofort und bei einem
|
||||
/// bekannten erst nach dem Argon2-Lauf — vierzig Millisekunden Unterschied,
|
||||
/// und damit lässt sich eine Liste gültiger Konten zusammentragen.
|
||||
/// </remarks>
|
||||
private static readonly Lazy<string> Strohmann =
|
||||
new(() => PasswordHasher.Hash(Secrets.Create()), LazyThreadSafetyMode.ExecutionAndPublication);
|
||||
|
||||
public static void MapAuth(this IEndpointRouteBuilder app)
|
||||
{
|
||||
app.MapPost("/api/v1/auth/login", async (
|
||||
LoginRequest anfrage, HaloContext db, TimeProvider clock) =>
|
||||
{
|
||||
var name = anfrage.UserName.Trim();
|
||||
var benutzer = await db.Users.FirstOrDefaultAsync(u => u.UserName == name);
|
||||
|
||||
if (benutzer is null)
|
||||
{
|
||||
// Dieselbe Arbeit wie bei einem echten Konto, dann ablehnen.
|
||||
PasswordHasher.Verify(anfrage.Password, Strohmann.Value);
|
||||
return Abgelehnt();
|
||||
}
|
||||
|
||||
if (!PasswordHasher.Verify(anfrage.Password, benutzer.PasswordHash)) return Abgelehnt();
|
||||
|
||||
// Gelegenheit genutzt: hier liegt das Passwort im Klartext vor, und
|
||||
// nur hier lässt sich ein nach alten Kennwerten gebildeter Hash
|
||||
// überhaupt erneuern.
|
||||
if (PasswordHasher.NeedsRehash(benutzer.PasswordHash))
|
||||
benutzer.PasswordHash = PasswordHasher.Hash(anfrage.Password);
|
||||
|
||||
var antwort = await TokenAusstellen(db, clock, benutzer, anfrage.DeviceName, anfrage.DeviceId);
|
||||
await db.SaveChangesAsync();
|
||||
return Results.Ok(antwort);
|
||||
}).AllowAnonymous().RequireRateLimiting(HaloRateLimits.SignIn);
|
||||
|
||||
app.MapPost("/api/v1/auth/logout", async (ClaimsPrincipal wer, HaloContext db, TimeProvider clock) =>
|
||||
{
|
||||
if (!Guid.TryParse(wer.FindFirstValue(TokenAuthenticationHandler.DeviceTokenIdClaim), out var id))
|
||||
return Results.Unauthorized();
|
||||
|
||||
var eintrag = await db.DeviceTokens.FindAsync(id);
|
||||
if (eintrag is not null)
|
||||
{
|
||||
eintrag.RevokedAt = clock.GetUtcNow();
|
||||
await db.SaveChangesAsync();
|
||||
}
|
||||
return Results.NoContent();
|
||||
}).RequireAuthorization();
|
||||
|
||||
app.MapGet("/api/v1/auth/me", (ClaimsPrincipal wer) =>
|
||||
Guid.TryParse(wer.FindFirstValue(ClaimTypes.NameIdentifier), out var id)
|
||||
? Results.Ok(new AuthenticatedUser(
|
||||
id,
|
||||
wer.FindFirstValue(ClaimTypes.Name) ?? "",
|
||||
wer.IsInRole(HaloRoles.Administrator)))
|
||||
: Results.Unauthorized())
|
||||
.RequireAuthorization();
|
||||
|
||||
MapCodeFlow(app);
|
||||
}
|
||||
|
||||
/// <summary>Anmelden mit einem Code auf dem Bildschirm.</summary>
|
||||
private static void MapCodeFlow(IEndpointRouteBuilder app)
|
||||
{
|
||||
app.MapPost("/api/v1/auth/code", async (CodeRequest anfrage, HaloContext db, TimeProvider clock) =>
|
||||
{
|
||||
var jetzt = clock.GetUtcNow();
|
||||
|
||||
// Beiläufig aufräumen. Ein eigener Hintergrunddienst für ein paar
|
||||
// Zeilen je Tag wäre Aufwand ohne Gegenwert.
|
||||
await db.AuthCodes.Where(c => c.ExpiresAt < jetzt).ExecuteDeleteAsync();
|
||||
|
||||
var abholschein = Secrets.Create();
|
||||
var code = new AuthCode
|
||||
{
|
||||
Code = AuthCode.NewCode(),
|
||||
HandleFingerprint = Secrets.Fingerprint(abholschein),
|
||||
DeviceName = Kürzen(anfrage.DeviceName, 128),
|
||||
DeviceId = Kürzen(anfrage.DeviceId, 128),
|
||||
CreatedAt = jetzt,
|
||||
ExpiresAt = jetzt + AuthCode.Lifetime,
|
||||
};
|
||||
db.AuthCodes.Add(code);
|
||||
await db.SaveChangesAsync();
|
||||
|
||||
return Results.Ok(new CodeResponse(code.Code, abholschein, code.ExpiresAt));
|
||||
}).AllowAnonymous().RequireRateLimiting(HaloRateLimits.SignIn);
|
||||
|
||||
app.MapGet("/api/v1/auth/code/{handle}", async (
|
||||
string handle, HaloContext db, TimeProvider clock) =>
|
||||
{
|
||||
var jetzt = clock.GetUtcNow();
|
||||
var fingerabdruck = Secrets.Fingerprint(handle);
|
||||
var code = await db.AuthCodes.FirstOrDefaultAsync(c => c.HandleFingerprint == fingerabdruck);
|
||||
|
||||
if (code is null || code.IsExpired(jetzt) || code.ConsumedAt is not null)
|
||||
return Results.Ok(new CodeState("expired", null));
|
||||
|
||||
if (code.ApprovedByUserId is not { } benutzerId)
|
||||
return Results.Ok(new CodeState("pending", null));
|
||||
|
||||
var benutzer = await db.Users.FindAsync(benutzerId);
|
||||
if (benutzer is null) return Results.Ok(new CodeState("expired", null));
|
||||
|
||||
// Einmal abgeholt ist abgeholt — vor dem Ausstellen gesetzt, damit
|
||||
// zwei gleichzeitige Abholungen nicht zwei Token ergeben.
|
||||
code.ConsumedAt = jetzt;
|
||||
var antwort = await TokenAusstellen(db, clock, benutzer, code.DeviceName, code.DeviceId);
|
||||
await db.SaveChangesAsync();
|
||||
|
||||
return Results.Ok(new CodeState("approved", antwort));
|
||||
}).AllowAnonymous().RequireRateLimiting(HaloRateLimits.Polling);
|
||||
|
||||
app.MapPost("/api/v1/auth/code/{code}", async (
|
||||
string code, ClaimsPrincipal wer, HaloContext db, TimeProvider clock) =>
|
||||
{
|
||||
if (!Guid.TryParse(wer.FindFirstValue(ClaimTypes.NameIdentifier), out var benutzerId))
|
||||
return Results.Unauthorized();
|
||||
|
||||
var jetzt = clock.GetUtcNow();
|
||||
var offen = await db.AuthCodes.FirstOrDefaultAsync(c =>
|
||||
c.Code == code && c.ApprovedByUserId == null && c.ExpiresAt > jetzt);
|
||||
|
||||
if (offen is null)
|
||||
return Results.Problem("Dieser Code gilt nicht mehr.", statusCode: StatusCodes.Status404NotFound);
|
||||
|
||||
offen.ApprovedByUserId = benutzerId;
|
||||
await db.SaveChangesAsync();
|
||||
|
||||
// Damit am Telefon steht, was man da gerade hereinlässt.
|
||||
return Results.Ok(new { device = offen.DeviceName });
|
||||
}).RequireAuthorization().RequireRateLimiting(HaloRateLimits.SignIn);
|
||||
}
|
||||
|
||||
/// <summary>Stellt ein Geräte-Token aus und löst ein älteres desselben Geräts ab.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Ohne das Ablösen füllt sich die Geräteliste mit Karteileichen: jede
|
||||
/// erneute Anmeldung derselben App hinterliesse einen weiteren Eintrag,
|
||||
/// und nach einem Jahr weiss niemand mehr, welches Telefon welches ist.
|
||||
/// </remarks>
|
||||
private static async Task<LoginResponse> TokenAusstellen(
|
||||
HaloContext db, TimeProvider clock, User benutzer, string geräteName, string geräteKennung)
|
||||
{
|
||||
var jetzt = clock.GetUtcNow();
|
||||
var kennung = Kürzen(geräteKennung, 128);
|
||||
|
||||
await db.DeviceTokens
|
||||
.Where(t => t.UserId == benutzer.Id && t.DeviceId == kennung && t.RevokedAt == null)
|
||||
.ExecuteUpdateAsync(s => s.SetProperty(t => t.RevokedAt, jetzt));
|
||||
|
||||
var token = Secrets.Create();
|
||||
db.DeviceTokens.Add(new DeviceToken
|
||||
{
|
||||
UserId = benutzer.Id,
|
||||
TokenFingerprint = Secrets.Fingerprint(token),
|
||||
DeviceName = Kürzen(geräteName, 128),
|
||||
DeviceId = kennung,
|
||||
CreatedAt = jetzt,
|
||||
LastSeenAt = jetzt,
|
||||
});
|
||||
|
||||
return new LoginResponse(token, new AuthenticatedUser(benutzer.Id, benutzer.UserName, benutzer.IsAdministrator));
|
||||
}
|
||||
|
||||
/// <summary>Eine Antwort, die nicht verrät, welche Hälfte falsch war.</summary>
|
||||
private static IResult Abgelehnt() =>
|
||||
Results.Problem("Benutzername oder Passwort stimmt nicht.", statusCode: StatusCodes.Status401Unauthorized);
|
||||
|
||||
private static string Kürzen(string? wert, int höchstens)
|
||||
{
|
||||
var sauber = (wert ?? "").Trim();
|
||||
return sauber.Length <= höchstens ? sauber : sauber[..höchstens];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
namespace Halo.Api.Endpoints;
|
||||
|
||||
// Was über die Leitung geht. Bewusst eigene Typen und nicht die der Domäne:
|
||||
// sonst wandert jede Umbenennung im Datenmodell ungefragt in die Schnittstelle
|
||||
// und bricht Clients, die niemand mehr aktualisiert.
|
||||
|
||||
public sealed record SystemInfo(string Version, bool NeedsSetup);
|
||||
|
||||
public sealed record SetupRequest(string UserName, string Password);
|
||||
|
||||
public sealed record LoginRequest(string UserName, string Password, string DeviceName, string DeviceId);
|
||||
|
||||
public sealed record AuthenticatedUser(Guid Id, string UserName, bool IsAdministrator);
|
||||
|
||||
public sealed record LoginResponse(string Token, AuthenticatedUser User);
|
||||
|
||||
public sealed record CodeRequest(string DeviceName, string DeviceId);
|
||||
|
||||
/// <summary>Was der Fernseher nach dem Anfordern bekommt.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Der <c>Handle</c> ist das Geheimnis und wird <b>nicht</b> angezeigt — der
|
||||
/// <c>Code</c> ist das, was auf dem Bildschirm steht.
|
||||
/// </remarks>
|
||||
public sealed record CodeResponse(string Code, string Handle, DateTimeOffset ExpiresAt);
|
||||
|
||||
public sealed record CodeState(string State, LoginResponse? Login);
|
||||
|
||||
public sealed record CreateUserRequest(string UserName, string Password, bool IsAdministrator);
|
||||
|
||||
public sealed record LibraryResponse(Guid Id, string Name, string Kind, string Path);
|
||||
|
||||
public sealed record CreateLibraryRequest(string Name, string Kind, string Path);
|
||||
@@ -0,0 +1,94 @@
|
||||
using Halo.Api.Auth;
|
||||
using Halo.Core.Libraries;
|
||||
using Halo.Core.Users;
|
||||
using Halo.Data;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
|
||||
namespace Halo.Api.Endpoints;
|
||||
|
||||
public static class ManagementEndpoints
|
||||
{
|
||||
public static void MapManagement(this IEndpointRouteBuilder app)
|
||||
{
|
||||
var benutzer = app.MapGroup("/api/v1/users").RequireAuthorization(HaloPolicies.Administrator);
|
||||
|
||||
benutzer.MapGet("/", async (HaloContext db) =>
|
||||
Results.Ok(await db.Users
|
||||
.OrderBy(u => u.UserName)
|
||||
.Select(u => new AuthenticatedUser(u.Id, u.UserName, u.IsAdministrator))
|
||||
.ToListAsync()));
|
||||
|
||||
benutzer.MapPost("/", async (CreateUserRequest anfrage, HaloContext db) =>
|
||||
{
|
||||
var name = anfrage.UserName.Trim();
|
||||
if (name.Length == 0 || anfrage.Password.Length < 8)
|
||||
return Results.ValidationProblem(new Dictionary<string, string[]>
|
||||
{
|
||||
["password"] = ["Benutzername darf nicht leer sein, das Passwort braucht mindestens 8 Zeichen."],
|
||||
});
|
||||
|
||||
if (await db.Users.AnyAsync(u => u.UserName == name))
|
||||
return Results.Problem($"„{name}“ gibt es schon.", statusCode: StatusCodes.Status409Conflict);
|
||||
|
||||
var neu = new User
|
||||
{
|
||||
UserName = name,
|
||||
PasswordHash = PasswordHasher.Hash(anfrage.Password),
|
||||
IsAdministrator = anfrage.IsAdministrator,
|
||||
};
|
||||
db.Users.Add(neu);
|
||||
await db.SaveChangesAsync();
|
||||
return Results.Created($"/api/v1/users/{neu.Id}",
|
||||
new AuthenticatedUser(neu.Id, neu.UserName, neu.IsAdministrator));
|
||||
});
|
||||
|
||||
var bibliotheken = app.MapGroup("/api/v1/libraries");
|
||||
|
||||
// Lesen darf jeder Angemeldete — ohne die Liste zeigt die App nichts an.
|
||||
bibliotheken.MapGet("/", async (HaloContext db) =>
|
||||
Results.Ok(await db.Libraries
|
||||
.OrderBy(l => l.Name)
|
||||
.Select(l => new LibraryResponse(l.Id, l.Name, l.Kind.ToString(), l.Path))
|
||||
.ToListAsync()))
|
||||
.RequireAuthorization();
|
||||
|
||||
bibliotheken.MapPost("/", async (CreateLibraryRequest anfrage, HaloContext db) =>
|
||||
{
|
||||
if (!Enum.TryParse<LibraryKind>(anfrage.Kind, ignoreCase: true, out var art))
|
||||
return Results.ValidationProblem(new Dictionary<string, string[]>
|
||||
{
|
||||
["kind"] = [$"Unbekannte Art „{anfrage.Kind}“. Möglich: Movies, Shows."],
|
||||
});
|
||||
|
||||
// **Jetzt prüfen, nicht beim ersten Scan.** Ein Tippfehler im Pfad
|
||||
// führte sonst zu einer Bibliothek, die dauerhaft leer bleibt, und
|
||||
// die Ursache stünde allenfalls im Protokoll.
|
||||
if (!Directory.Exists(anfrage.Path))
|
||||
return Results.ValidationProblem(new Dictionary<string, string[]>
|
||||
{
|
||||
["path"] = [$"„{anfrage.Path}“ gibt es im Container nicht. " +
|
||||
"Ist das Verzeichnis eingehängt? Gemeint ist der Pfad im Container, nicht der auf dem Wirt."],
|
||||
});
|
||||
|
||||
var neu = new Library { Name = anfrage.Name.Trim(), Kind = art, Path = anfrage.Path };
|
||||
db.Libraries.Add(neu);
|
||||
await db.SaveChangesAsync();
|
||||
return Results.Created($"/api/v1/libraries/{neu.Id}",
|
||||
new LibraryResponse(neu.Id, neu.Name, neu.Kind.ToString(), neu.Path));
|
||||
}).RequireAuthorization(HaloPolicies.Administrator);
|
||||
}
|
||||
}
|
||||
|
||||
public static class HaloPolicies
|
||||
{
|
||||
public const string Administrator = "administrator-only";
|
||||
}
|
||||
|
||||
public static class HaloRateLimits
|
||||
{
|
||||
/// <summary>Für alles, was ein Geheimnis prüft.</summary>
|
||||
public const string SignIn = "sign-in";
|
||||
|
||||
/// <summary>Für das Nachfragen des Fernsehers — darf häufig sein.</summary>
|
||||
public const string Polling = "polling";
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
using Halo.Core.Users;
|
||||
using Halo.Data;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
|
||||
namespace Halo.Api.Endpoints;
|
||||
|
||||
public static class SystemEndpoints
|
||||
{
|
||||
/// <summary>Verhindert, dass zwei gleichzeitige Anfragen zwei Administratoren anlegen.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Ein Prozess, ein Container — ein Semaphor reicht. Ohne ihn liegt
|
||||
/// zwischen „kein Benutzer vorhanden" und dem Anlegen ein Fenster, und
|
||||
/// genau in dieses Fenster passt eine zweite Anfrage.
|
||||
/// </remarks>
|
||||
private static readonly SemaphoreSlim EinrichtungsSchloss = new(1, 1);
|
||||
|
||||
public static void MapSystem(this IEndpointRouteBuilder app)
|
||||
{
|
||||
app.MapGet("/api/v1/system/info", async (HaloContext db) =>
|
||||
Results.Ok(new SystemInfo(
|
||||
Version: typeof(SystemEndpoints).Assembly.GetName().Version?.ToString(3) ?? "0.0.0",
|
||||
NeedsSetup: !await db.Users.AnyAsync())))
|
||||
.AllowAnonymous();
|
||||
|
||||
app.MapPost("/api/v1/system/setup", async (SetupRequest anfrage, HaloContext db) =>
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(anfrage.UserName) || anfrage.Password.Length < 8)
|
||||
return Results.ValidationProblem(new Dictionary<string, string[]>
|
||||
{
|
||||
["password"] = ["Benutzername darf nicht leer sein, das Passwort braucht mindestens 8 Zeichen."],
|
||||
});
|
||||
|
||||
await EinrichtungsSchloss.WaitAsync();
|
||||
try
|
||||
{
|
||||
// Noch einmal prüfen, innerhalb des Schlosses. Draussen wäre die
|
||||
// Antwort schon veraltet, wenn sie ankommt.
|
||||
if (await db.Users.AnyAsync())
|
||||
return Results.Problem(
|
||||
"Dieser Server ist bereits eingerichtet.", statusCode: StatusCodes.Status409Conflict);
|
||||
|
||||
var administrator = new User
|
||||
{
|
||||
UserName = anfrage.UserName.Trim(),
|
||||
PasswordHash = PasswordHasher.Hash(anfrage.Password),
|
||||
IsAdministrator = true,
|
||||
};
|
||||
db.Users.Add(administrator);
|
||||
await db.SaveChangesAsync();
|
||||
|
||||
return Results.Ok(new AuthenticatedUser(administrator.Id, administrator.UserName, true));
|
||||
}
|
||||
finally { EinrichtungsSchloss.Release(); }
|
||||
}).AllowAnonymous();
|
||||
|
||||
// Ohne Anmeldung, damit Docker und Reverse Proxies danach fragen können.
|
||||
// Verrät nichts ausser der Tatsache, dass etwas antwortet.
|
||||
app.MapGet("/health", () => Results.Ok(new { status = "ok" })).AllowAnonymous();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk.Web">
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Halo.Core\Halo.Core.csproj" />
|
||||
<ProjectReference Include="..\Halo.Data\Halo.Data.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="10.0.12">
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,110 @@
|
||||
namespace Halo.Api;
|
||||
|
||||
/// <summary>Wo der Server seine Sachen ablegt.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// <b>Alles aus der Umgebung, nichts im Code.</b> Dies ist kein Server für
|
||||
/// einen Haushalt: wer ihn startet, hat ein anderes NAS, andere Platten und
|
||||
/// andere Gewohnheiten. Ein fester Pfad hier wäre eine Annahme über ein
|
||||
/// fremdes System.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// Die Voreinstellungen sind die für Entwicklung auf einem Arbeitsrechner —
|
||||
/// ein Unterverzeichnis neben dem Programm. Im Container setzt das Dockerfile
|
||||
/// <c>/config</c>, <c>/cache</c> und <c>/transcode</c>; das sind die Pfade,
|
||||
/// die in der Compose-Datei eingehängt werden.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// <b>Medienpfade stehen hier nicht.</b> Sie werden in der Oberfläche als
|
||||
/// Bibliotheken angelegt und liegen in der Datenbank — sonst müsste der
|
||||
/// Container neu starten, um eine Bibliothek hinzuzufügen.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public sealed class HaloPaths
|
||||
{
|
||||
public required string Data { get; init; }
|
||||
public required string Cache { get; init; }
|
||||
public required string Transcode { get; init; }
|
||||
|
||||
public string DatabaseFile => Path.Combine(Data, "halo.db");
|
||||
|
||||
public static HaloPaths FromEnvironment(string contentRoot)
|
||||
{
|
||||
string lies(string name, string voreinstellung) =>
|
||||
Environment.GetEnvironmentVariable(name) is { Length: > 0 } wert
|
||||
? wert
|
||||
: Path.Combine(contentRoot, voreinstellung);
|
||||
|
||||
return new HaloPaths
|
||||
{
|
||||
Data = lies("HALO_DATA", "data"),
|
||||
Cache = lies("HALO_CACHE", "cache"),
|
||||
Transcode = lies("HALO_TRANSCODE", "transcode"),
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>Legt an, was fehlt — und prüft, ob sich dort wirklich schreiben lässt.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// <b>Anlegen allein genügt nicht.</b> Ein vorhandenes Verzeichnis, in das
|
||||
/// der Benutzer nicht schreiben darf, lässt <c>CreateDirectory</c> ohne
|
||||
/// Murren durchgehen — und der Server stirbt zehn Zeilen später an
|
||||
/// „unable to open database file". Diese Meldung sagt niemandem, dass es
|
||||
/// um Dateirechte geht, geschweige denn um welches Verzeichnis.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// Es ist der häufigste Stolperstein beim ersten Start eines Containers,
|
||||
/// und deshalb wird hier tatsächlich eine Datei angelegt und wieder
|
||||
/// gelöscht, statt es anzunehmen.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public void EnsureExists()
|
||||
{
|
||||
foreach (var (name, pfad) in new[] { ("HALO_DATA", Data), ("HALO_CACHE", Cache), ("HALO_TRANSCODE", Transcode) })
|
||||
{
|
||||
try
|
||||
{
|
||||
Directory.CreateDirectory(pfad);
|
||||
|
||||
var probe = Path.Combine(pfad, $".halo-schreibprobe-{Environment.ProcessId}");
|
||||
File.WriteAllBytes(probe, []);
|
||||
File.Delete(probe);
|
||||
}
|
||||
catch (Exception fehler)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"""
|
||||
{name} zeigt auf „{pfad}“, und dort lässt sich nicht schreiben.
|
||||
|
||||
Halo läuft als Benutzer {Kennung()}. Dieses Verzeichnis muss
|
||||
ihm gehören oder für ihn beschreibbar sein.
|
||||
|
||||
Im Container ist das fast immer die Einhängung: entweder gehört
|
||||
das Verzeichnis auf dem Wirt jemand anderem — dann hilft
|
||||
`chown -R <uid>:<gid> <verzeichnis>` —, oder in der
|
||||
Compose-Datei steht ein `user:`, der nicht dazu passt.
|
||||
|
||||
Ursprüngliche Meldung: {fehler.Message}
|
||||
""", fehler);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Unter welcher Kennung der Prozess läuft — die eine Angabe, die beim Suchen hilft.</summary>
|
||||
private static string Kennung()
|
||||
{
|
||||
if (OperatingSystem.IsWindows()) return Environment.UserName;
|
||||
return $"uid={LibC.getuid()}, gid={LibC.getgid()}";
|
||||
}
|
||||
|
||||
private static partial class LibC
|
||||
{
|
||||
[System.Runtime.InteropServices.DllImport("libc", EntryPoint = "getuid")]
|
||||
public static extern uint getuid();
|
||||
|
||||
[System.Runtime.InteropServices.DllImport("libc", EntryPoint = "getgid")]
|
||||
public static extern uint getgid();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
using System.Threading.RateLimiting;
|
||||
using Halo.Api;
|
||||
using Halo.Api.Auth;
|
||||
using Halo.Api.Endpoints;
|
||||
using Halo.Data;
|
||||
using Microsoft.AspNetCore.Authentication;
|
||||
using Microsoft.AspNetCore.RateLimiting;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
|
||||
var builder = WebApplication.CreateBuilder(args);
|
||||
|
||||
var pfade = HaloPaths.FromEnvironment(builder.Environment.ContentRootPath);
|
||||
pfade.EnsureExists();
|
||||
builder.Services.AddSingleton(pfade);
|
||||
builder.Services.AddSingleton(TimeProvider.System);
|
||||
|
||||
builder.Services.AddDbContext<HaloContext>(o => o.UseSqlite($"Data Source={pfade.DatabaseFile}"));
|
||||
|
||||
builder.Services
|
||||
.AddAuthentication(TokenAuthenticationHandler.SchemeName)
|
||||
.AddScheme<AuthenticationSchemeOptions, TokenAuthenticationHandler>(
|
||||
TokenAuthenticationHandler.SchemeName, _ => { });
|
||||
|
||||
builder.Services.AddAuthorizationBuilder()
|
||||
// Jeder Endpunkt verlangt Anmeldung, sofern er sie nicht ausdrücklich
|
||||
// abbestellt. Andersherum — jeden einzeln absichern — ist der Entwurf, bei
|
||||
// dem irgendwann einer vergessen wird.
|
||||
.SetFallbackPolicy(new Microsoft.AspNetCore.Authorization.AuthorizationPolicyBuilder()
|
||||
.RequireAuthenticatedUser().Build())
|
||||
.AddPolicy(HaloPolicies.Administrator, p => p.RequireRole(HaloRoles.Administrator));
|
||||
|
||||
// Einstellbar, weil die richtige Zahl vom Aufbau abhängt: steht Halo hinter
|
||||
// einem Reverse Proxy, erscheinen **alle** Benutzer unter derselben Adresse
|
||||
// und teilen sich einen Eimer. Wer das nicht weiss, hält die eigene App für
|
||||
// kaputt, während in Wahrheit der Nachbar im selben Haus gerade angemeldet hat.
|
||||
//
|
||||
// NOCH OFFEN: `X-Forwarded-For` auswerten, damit die Aufteilung auch hinter
|
||||
// einem Proxy je Benutzer greift. Blind zu vertrauen wäre falsch — es braucht
|
||||
// eine Liste vertrauenswürdiger Gegenstellen.
|
||||
int grenze(string name, int voreinstellung) =>
|
||||
int.TryParse(Environment.GetEnvironmentVariable(name), out var wert) && wert > 0 ? wert : voreinstellung;
|
||||
|
||||
builder.Services.AddRateLimiter(o =>
|
||||
{
|
||||
o.RejectionStatusCode = StatusCodes.Status429TooManyRequests;
|
||||
var beimAnmelden = grenze("HALO_RATELIMIT_SIGNIN", 10);
|
||||
var beimNachfragen = grenze("HALO_RATELIMIT_POLLING", 120);
|
||||
|
||||
// Je Absender, nicht global: sonst sperrt ein einzelner Angreifer den
|
||||
// ganzen Haushalt aus, und die Abwehr wäre selbst der Ausfall.
|
||||
o.AddPolicy(HaloRateLimits.SignIn, anfrage => RateLimitPartition.GetFixedWindowLimiter(
|
||||
anfrage.Connection.RemoteIpAddress?.ToString() ?? "unbekannt",
|
||||
_ => new FixedWindowRateLimiterOptions { PermitLimit = beimAnmelden, Window = TimeSpan.FromMinutes(1) }));
|
||||
|
||||
o.AddPolicy(HaloRateLimits.Polling, anfrage => RateLimitPartition.GetFixedWindowLimiter(
|
||||
anfrage.Connection.RemoteIpAddress?.ToString() ?? "unbekannt",
|
||||
_ => new FixedWindowRateLimiterOptions { PermitLimit = beimNachfragen, Window = TimeSpan.FromMinutes(1) }));
|
||||
});
|
||||
|
||||
builder.Services.AddProblemDetails();
|
||||
|
||||
var app = builder.Build();
|
||||
|
||||
// Beim Start wandern, nicht über ein eigenes Kommando: wer den Container
|
||||
// hochfährt, soll nicht erst eine Migration von Hand anstossen müssen.
|
||||
using (var bereich = app.Services.CreateScope())
|
||||
{
|
||||
await bereich.ServiceProvider.GetRequiredService<HaloContext>().Database.MigrateAsync();
|
||||
}
|
||||
|
||||
app.UseExceptionHandler();
|
||||
app.UseStatusCodePages();
|
||||
app.UseRateLimiter();
|
||||
app.UseAuthentication();
|
||||
app.UseAuthorization();
|
||||
|
||||
app.MapSystem();
|
||||
app.MapAuth();
|
||||
app.MapManagement();
|
||||
|
||||
app.Run();
|
||||
|
||||
/// <summary>Damit die Tests den Server hochfahren können.</summary>
|
||||
public partial class Program;
|
||||
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"$schema": "https://json.schemastore.org/launchsettings.json",
|
||||
"profiles": {
|
||||
"http": {
|
||||
"commandName": "Project",
|
||||
"dotnetRunMessages": true,
|
||||
"launchBrowser": true,
|
||||
"applicationUrl": "http://localhost:5153",
|
||||
"environmentVariables": {
|
||||
"ASPNETCORE_ENVIRONMENT": "Development"
|
||||
}
|
||||
},
|
||||
"https": {
|
||||
"commandName": "Project",
|
||||
"dotnetRunMessages": true,
|
||||
"launchBrowser": true,
|
||||
"applicationUrl": "https://localhost:7190;http://localhost:5153",
|
||||
"environmentVariables": {
|
||||
"ASPNETCORE_ENVIRONMENT": "Development"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"Logging": {
|
||||
"LogLevel": {
|
||||
"Default": "Information",
|
||||
"Microsoft.AspNetCore": "Warning"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"Logging": {
|
||||
"LogLevel": {
|
||||
"Default": "Information",
|
||||
"Microsoft.AspNetCore": "Warning"
|
||||
}
|
||||
},
|
||||
"AllowedHosts": "*"
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
using System.Security.Cryptography;
|
||||
|
||||
namespace Halo.Core.Auth;
|
||||
|
||||
/// <summary>Eine laufende Anmeldung per Code — für den Fernseher.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// Ein Passwort auf der Apple-TV-Fernbedienung einzutippen ist eine Zumutung,
|
||||
/// die man selbst jedes Mal spürt. Stattdessen: sechsstelliger Code auf dem
|
||||
/// Bildschirm, Bestätigung am Telefon.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// <b>Der Code allein holt nie ein Token ab.</b> Dafür gibt es den Abholschein,
|
||||
/// den nur das anfragende Gerät kennt und der hier nur als Fingerabdruck
|
||||
/// liegt. Ohne ihn könnte jemand sechsstellige Zahlen durchprobieren — eine
|
||||
/// Million Versuche sind nichts, und am Ende stünde ein fremdes Gerät in der
|
||||
/// Mediathek.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public sealed class AuthCode
|
||||
{
|
||||
/// <summary>Kurz genug zum Vorlesen, lang genug zum Nichterraten.</summary>
|
||||
public const int CodeLength = 6;
|
||||
|
||||
/// <summary>So lange, wie jemand braucht, um zum Telefon zu greifen.</summary>
|
||||
public static readonly TimeSpan Lifetime = TimeSpan.FromMinutes(5);
|
||||
|
||||
public Guid Id { get; init; } = Guid.CreateVersion7();
|
||||
public required string Code { get; init; }
|
||||
public required string HandleFingerprint { get; init; }
|
||||
public required string DeviceName { get; init; }
|
||||
public required string DeviceId { get; init; }
|
||||
public DateTimeOffset CreatedAt { get; init; } = DateTimeOffset.UtcNow;
|
||||
public required DateTimeOffset ExpiresAt { get; init; }
|
||||
|
||||
/// <summary>Wer bestätigt hat — <c>null</c>, solange niemand.</summary>
|
||||
public Guid? ApprovedByUserId { get; set; }
|
||||
|
||||
/// <summary>Wann das Token abgeholt wurde. Danach ist der Code verbraucht.</summary>
|
||||
public DateTimeOffset? ConsumedAt { get; set; }
|
||||
|
||||
public bool IsExpired(DateTimeOffset now) => now >= ExpiresAt;
|
||||
|
||||
/// <summary>Ob jetzt ein Token herausgegeben werden darf.</summary>
|
||||
public bool CanBeRedeemed(DateTimeOffset now) =>
|
||||
ApprovedByUserId is not null && ConsumedAt is null && !IsExpired(now);
|
||||
|
||||
/// <summary>Sechs Ziffern, gleichverteilt gezogen.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// <see cref="RandomNumberGenerator"/> und nicht <see cref="Random"/>: der
|
||||
/// Code ist ein Zugang. Die obere Grenze ist ausschliesslich, führende
|
||||
/// Nullen bleiben erhalten.
|
||||
/// </remarks>
|
||||
public static string NewCode() =>
|
||||
RandomNumberGenerator.GetInt32(0, 1_000_000).ToString("D" + CodeLength);
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
namespace Halo.Core.Auth;
|
||||
|
||||
/// <summary>Ein angemeldetes Gerät.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Ein Eintrag je Gerät, nicht je Benutzer: so lässt sich ein verlorenes
|
||||
/// Telefon einzeln aussperren, ohne alle anderen abzumelden.
|
||||
/// </remarks>
|
||||
public sealed class DeviceToken
|
||||
{
|
||||
public Guid Id { get; init; } = Guid.CreateVersion7();
|
||||
public required Guid UserId { get; init; }
|
||||
|
||||
/// <summary>Siehe <see cref="Secrets.Fingerprint"/> — nie das Token selbst.</summary>
|
||||
public required string TokenFingerprint { get; init; }
|
||||
|
||||
/// <summary>Wie das Gerät sich nennt, für die Geräteliste.</summary>
|
||||
public required string DeviceName { get; init; }
|
||||
|
||||
/// <summary>Die vom Client vergebene Gerätekennung.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Damit dieselbe App nach einer erneuten Anmeldung denselben Eintrag
|
||||
/// ablöst, statt die Liste mit Karteileichen zu füllen.
|
||||
/// </remarks>
|
||||
public required string DeviceId { get; init; }
|
||||
|
||||
public DateTimeOffset CreatedAt { get; init; } = DateTimeOffset.UtcNow;
|
||||
public DateTimeOffset LastSeenAt { get; set; } = DateTimeOffset.UtcNow;
|
||||
public DateTimeOffset? RevokedAt { get; set; }
|
||||
|
||||
public bool IsValid(DateTimeOffset now) => RevokedAt is null || RevokedAt > now;
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
|
||||
namespace Halo.Core.Auth;
|
||||
|
||||
/// <summary>Erzeugt und verfingert Geheimnisse, die Clients vorzeigen.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// <b>Abgelegt wird nur der Fingerabdruck, nie das Geheimnis.</b> Wer die
|
||||
/// Datenbank erbeutet, hat damit Hashes und keine Zugänge. Dass das überhaupt
|
||||
/// erwähnt werden muss: bei Medienservern liegen Token regelmässig im
|
||||
/// Klartext, und ein einziges Datenbankleck gibt dann jedem alles.
|
||||
///
|
||||
/// SHA-256 ohne Salz und ohne Streckung genügt hier — anders als bei
|
||||
/// Passwörtern. Diese Geheimnisse sind 256 Bit Zufall; sie zu erraten ist
|
||||
/// aussichtslos, ganz gleich wie schnell jemand hashen kann.
|
||||
/// </remarks>
|
||||
public static class Secrets
|
||||
{
|
||||
private const int Bytes = 32;
|
||||
|
||||
/// <summary>Ein neues Geheimnis, in URL-sicherem Base64.</summary>
|
||||
public static string Create() =>
|
||||
Base64UrlEncode(RandomNumberGenerator.GetBytes(Bytes));
|
||||
|
||||
/// <summary>Der Fingerabdruck, wie er in der Datenbank steht.</summary>
|
||||
public static string Fingerprint(string secret) =>
|
||||
Convert.ToHexStringLower(SHA256.HashData(Encoding.UTF8.GetBytes(secret)));
|
||||
|
||||
private static string Base64UrlEncode(byte[] roh) =>
|
||||
Convert.ToBase64String(roh).TrimEnd('=').Replace('+', '-').Replace('/', '_');
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Konscious.Security.Cryptography.Argon2" Version="1.3.1" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,20 @@
|
||||
namespace Halo.Core.Libraries;
|
||||
|
||||
public enum LibraryKind { Movies, Shows }
|
||||
|
||||
/// <summary>Ein Verzeichnis mit Medien, wie der Betreiber es eingerichtet hat.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// <b>In der Datenbank und nicht in der Umgebung.</b> Stünden Medienpfade in
|
||||
/// der Compose-Datei, müsste der Container neu starten, um eine Bibliothek
|
||||
/// hinzuzufügen — und ein Fremder, der Halo zum ersten Mal startet, hätte
|
||||
/// keine Datei, in der schon das Richtige steht.
|
||||
/// </remarks>
|
||||
public sealed class Library
|
||||
{
|
||||
public Guid Id { get; init; } = Guid.CreateVersion7();
|
||||
public required string Name { get; set; }
|
||||
public required LibraryKind Kind { get; set; }
|
||||
public required string Path { get; set; }
|
||||
public DateTimeOffset CreatedAt { get; init; } = DateTimeOffset.UtcNow;
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
namespace Halo.Core;
|
||||
|
||||
/// <summary>Eine Einstellung des Servers, als Zeile in der Datenbank.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Für alles, was der Betreiber in der Oberfläche setzt und was einen
|
||||
/// Neustart überleben muss — den TMDB-Schlüssel zum Beispiel. Was dagegen
|
||||
/// den Betrieb des Containers betrifft (Pfade, Port, Zeitzone), kommt aus der
|
||||
/// Umgebung und steht nicht hier.
|
||||
/// </remarks>
|
||||
public sealed class ServerSetting
|
||||
{
|
||||
public required string Key { get; init; }
|
||||
public required string Value { get; set; }
|
||||
}
|
||||
@@ -0,0 +1,116 @@
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using Konscious.Security.Cryptography;
|
||||
|
||||
namespace Halo.Core.Users;
|
||||
|
||||
/// <summary>Passwörter als Argon2id, im PHC-Format abgelegt.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// Argon2id ist speicherhart: ein Angreifer mit Grafikkarten gewinnt dadurch
|
||||
/// viel weniger, als er es bei PBKDF2 täte. Die Kennwerte folgen der
|
||||
/// OWASP-Empfehlung — 19 MiB, zwei Durchgänge, eine Spur.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// <b>Die Kennwerte stehen im Hash selbst</b>, nicht nur hier als Konstante.
|
||||
/// Werden sie später angehoben, lassen sich alte Passwörter weiterhin prüfen,
|
||||
/// statt alle Konten auf einen Schlag auszusperren. Genau daran scheitern
|
||||
/// solche Umstellungen sonst.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public static class PasswordHasher
|
||||
{
|
||||
private const int MemoryKiB = 19 * 1024;
|
||||
private const int Iterations = 2;
|
||||
private const int Parallelism = 1;
|
||||
private const int SaltBytes = 16;
|
||||
private const int HashBytes = 32;
|
||||
|
||||
public static string Hash(string password)
|
||||
{
|
||||
ArgumentException.ThrowIfNullOrEmpty(password);
|
||||
|
||||
var salt = RandomNumberGenerator.GetBytes(SaltBytes);
|
||||
var hash = Derive(password, salt, MemoryKiB, Iterations, Parallelism, HashBytes);
|
||||
|
||||
return $"$argon2id$v=19$m={MemoryKiB},t={Iterations},p={Parallelism}$" +
|
||||
$"{Convert.ToBase64String(salt).TrimEnd('=')}$" +
|
||||
$"{Convert.ToBase64String(hash).TrimEnd('=')}";
|
||||
}
|
||||
|
||||
/// <summary>Prüft ein Passwort gegen einen abgelegten Hash.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Gibt bei unlesbarem Hash <c>false</c> zurück statt zu werfen: eine
|
||||
/// beschädigte Zeile in der Datenbank soll die Anmeldung ablehnen, nicht
|
||||
/// den Server umwerfen.
|
||||
/// </remarks>
|
||||
public static bool Verify(string password, string stored)
|
||||
{
|
||||
if (string.IsNullOrEmpty(password) || string.IsNullOrEmpty(stored)) return false;
|
||||
|
||||
var teile = stored.Split('$', StringSplitOptions.RemoveEmptyEntries);
|
||||
if (teile.Length != 5 || teile[0] != "argon2id") return false;
|
||||
|
||||
var kennwerte = teile[2].Split(',');
|
||||
if (kennwerte.Length != 3) return false;
|
||||
if (!TryLesen(kennwerte[0], "m=", out var speicher) ||
|
||||
!TryLesen(kennwerte[1], "t=", out var durchgänge) ||
|
||||
!TryLesen(kennwerte[2], "p=", out var spuren)) return false;
|
||||
|
||||
byte[] salt, erwartet;
|
||||
try
|
||||
{
|
||||
salt = Convert.FromBase64String(Auffüllen(teile[3]));
|
||||
erwartet = Convert.FromBase64String(Auffüllen(teile[4]));
|
||||
}
|
||||
catch (FormatException) { return false; }
|
||||
|
||||
if (erwartet.Length == 0) return false;
|
||||
|
||||
var gerechnet = Derive(password, salt, speicher, durchgänge, spuren, erwartet.Length);
|
||||
return CryptographicOperations.FixedTimeEquals(gerechnet, erwartet);
|
||||
}
|
||||
|
||||
/// <summary>Ob dieser Hash mit schwächeren Kennwerten entstand.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Damit lässt sich beim nächsten erfolgreichen Anmelden still neu hashen.
|
||||
/// Ohne diese Frage bliebe ein Konto von 2026 für immer bei den Kennwerten
|
||||
/// von 2026, auch wenn die längst zu schwach wären.
|
||||
/// </remarks>
|
||||
public static bool NeedsRehash(string stored)
|
||||
{
|
||||
var teile = stored.Split('$', StringSplitOptions.RemoveEmptyEntries);
|
||||
if (teile.Length != 5 || teile[0] != "argon2id") return true;
|
||||
|
||||
var kennwerte = teile[2].Split(',');
|
||||
if (kennwerte.Length != 3) return true;
|
||||
return !TryLesen(kennwerte[0], "m=", out var speicher) || speicher < MemoryKiB
|
||||
|| !TryLesen(kennwerte[1], "t=", out var durchgänge) || durchgänge < Iterations;
|
||||
}
|
||||
|
||||
private static byte[] Derive(string password, byte[] salt, int speicher, int durchgänge, int spuren, int länge)
|
||||
{
|
||||
using var argon = new Argon2id(Encoding.UTF8.GetBytes(password))
|
||||
{
|
||||
Salt = salt,
|
||||
MemorySize = speicher,
|
||||
Iterations = durchgänge,
|
||||
DegreeOfParallelism = spuren,
|
||||
};
|
||||
return argon.GetBytes(länge);
|
||||
}
|
||||
|
||||
private static bool TryLesen(string stück, string vorsatz, out int wert)
|
||||
{
|
||||
wert = 0;
|
||||
return stück.StartsWith(vorsatz, StringComparison.Ordinal)
|
||||
&& int.TryParse(stück.AsSpan(vorsatz.Length), out wert)
|
||||
&& wert > 0;
|
||||
}
|
||||
|
||||
/// <summary>PHC lässt die Base64-Auffüllung weg; .NET besteht darauf.</summary>
|
||||
private static string Auffüllen(string roh) => roh.PadRight((roh.Length + 3) / 4 * 4, '=');
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
namespace Halo.Core.Users;
|
||||
|
||||
/// <summary>Ein Benutzerkonto.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Mehrbenutzer von Anfang an — auch wenn der erste Server nur einen hat.
|
||||
/// Fortschritt und Gesehen-Status je Benutzer nachträglich einzuziehen wäre
|
||||
/// ein Umbau am Datenmodell und an jeder Abfrage darauf, kein Zusatz.
|
||||
/// </remarks>
|
||||
public sealed class User
|
||||
{
|
||||
/// <summary>Zeitlich geordnet, damit der Index nicht zerfasert.</summary>
|
||||
public Guid Id { get; init; } = Guid.CreateVersion7();
|
||||
|
||||
public required string UserName { get; set; }
|
||||
|
||||
/// <summary>Im PHC-Format, siehe <see cref="PasswordHasher"/>.</summary>
|
||||
public required string PasswordHash { get; set; }
|
||||
|
||||
public bool IsAdministrator { get; set; }
|
||||
|
||||
public DateTimeOffset CreatedAt { get; init; } = DateTimeOffset.UtcNow;
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
|
||||
namespace Halo.Data;
|
||||
|
||||
/// <summary>Zeitpunkte als Unix-Millisekunden statt als Text.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// <b>Weil SQLite keinen Zeittyp hat.</b> EF Core legt einen
|
||||
/// <c>DateTimeOffset</c> sonst als Text ab — mitsamt Zeitzonenversatz. Dann
|
||||
/// steht <c>…T12:00+02:00</c> neben <c>…T11:00Z</c>, und das ist derselbe
|
||||
/// Augenblick, sortiert sich als Text aber falsch herum. EF weiss das und
|
||||
/// weigert sich deshalb, einen Vergleich wie <c>ExpiresAt > jetzt</c>
|
||||
/// überhaupt zu übersetzen.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// Millisekunden seit 1970 sind ein absoluter Wert: ihre Ordnung stimmt immer,
|
||||
/// unabhängig davon, in welcher Zeitzone jemand sitzt. Der Preis ist, dass in
|
||||
/// der Datenbank Zahlen stehen statt lesbarer Zeiten — für Ablaufprüfungen,
|
||||
/// die hier zählen, ist das der richtige Tausch.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public sealed class DateTimeOffsetToUnixMilliseconds() : ValueConverter<DateTimeOffset, long>(
|
||||
zeitpunkt => zeitpunkt.ToUnixTimeMilliseconds(),
|
||||
zahl => DateTimeOffset.FromUnixTimeMilliseconds(zahl));
|
||||
|
||||
/// <inheritdoc cref="DateTimeOffsetToUnixMilliseconds"/>
|
||||
public sealed class NullableDateTimeOffsetToUnixMilliseconds() : ValueConverter<DateTimeOffset?, long?>(
|
||||
zeitpunkt => zeitpunkt == null ? null : zeitpunkt.Value.ToUnixTimeMilliseconds(),
|
||||
zahl => zahl == null ? null : DateTimeOffset.FromUnixTimeMilliseconds(zahl.Value));
|
||||
@@ -0,0 +1,21 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Halo.Core\Halo.Core.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="10.0.12">
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="10.0.12" />
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,94 @@
|
||||
using Halo.Core;
|
||||
using Halo.Core.Auth;
|
||||
using Halo.Core.Libraries;
|
||||
using Halo.Core.Users;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
|
||||
namespace Halo.Data;
|
||||
|
||||
/// <summary>Die Datenbank des Servers.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// <b>SQLite, eine Datei neben der Konfiguration.</b> Kein zweiter Container,
|
||||
/// kein Passwort, Sicherung ist Kopieren — bei selbstgehosteter Software ist
|
||||
/// jede zusätzliche Einrichtungshürde eine messbare Abbruchquote.
|
||||
///
|
||||
/// Der Preis steht im Entwurfsdokument: Schreibzugriffe laufen nacheinander.
|
||||
/// Bei einem Haushalt ist das belanglos, bei 40 000 Titeln und laufendem Scan
|
||||
/// nicht — dann ist der Umstieg auf PostgreSQL fällig, und deshalb steht hier
|
||||
/// nirgends SQLite-eigenes SQL.
|
||||
/// </remarks>
|
||||
public sealed class HaloContext(DbContextOptions<HaloContext> options) : DbContext(options)
|
||||
{
|
||||
public DbSet<User> Users => Set<User>();
|
||||
public DbSet<DeviceToken> DeviceTokens => Set<DeviceToken>();
|
||||
public DbSet<AuthCode> AuthCodes => Set<AuthCode>();
|
||||
public DbSet<Library> Libraries => Set<Library>();
|
||||
public DbSet<ServerSetting> Settings => Set<ServerSetting>();
|
||||
|
||||
/// <summary>Gilt für jede Zeitangabe im Modell, ohne sie einzeln zu nennen.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Hier und nicht je Eigenschaft: eine vergessene Eigenschaft wäre eine,
|
||||
/// deren Vergleich zur Laufzeit scheitert — und zwar erst dann, wenn sie
|
||||
/// zum ersten Mal in einer Abfrage auftaucht.
|
||||
/// </remarks>
|
||||
protected override void ConfigureConventions(ModelConfigurationBuilder builder)
|
||||
{
|
||||
builder.Properties<DateTimeOffset>().HaveConversion<DateTimeOffsetToUnixMilliseconds>();
|
||||
builder.Properties<DateTimeOffset?>().HaveConversion<NullableDateTimeOffsetToUnixMilliseconds>();
|
||||
}
|
||||
|
||||
protected override void OnModelCreating(ModelBuilder b)
|
||||
{
|
||||
b.Entity<User>(e =>
|
||||
{
|
||||
e.HasKey(x => x.Id);
|
||||
// Zwei Konten „Guido" und „guido" wären eine Falle, keine Funktion.
|
||||
e.HasIndex(x => x.UserName).IsUnique();
|
||||
e.Property(x => x.UserName).HasMaxLength(64).UseCollation("NOCASE");
|
||||
e.Property(x => x.PasswordHash).HasMaxLength(256);
|
||||
});
|
||||
|
||||
b.Entity<DeviceToken>(e =>
|
||||
{
|
||||
e.HasKey(x => x.Id);
|
||||
// Der Weg, den jede einzelne Anfrage geht — ohne Index wäre er ein
|
||||
// vollständiger Tabellendurchlauf je Aufruf.
|
||||
e.HasIndex(x => x.TokenFingerprint).IsUnique();
|
||||
e.HasIndex(x => x.UserId);
|
||||
e.Property(x => x.TokenFingerprint).HasMaxLength(64);
|
||||
e.Property(x => x.DeviceName).HasMaxLength(128);
|
||||
e.Property(x => x.DeviceId).HasMaxLength(128);
|
||||
e.HasOne<User>().WithMany().HasForeignKey(x => x.UserId).OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
b.Entity<AuthCode>(e =>
|
||||
{
|
||||
e.HasKey(x => x.Id);
|
||||
e.HasIndex(x => x.Code);
|
||||
e.HasIndex(x => x.HandleFingerprint).IsUnique();
|
||||
e.Property(x => x.Code).HasMaxLength(16);
|
||||
e.Property(x => x.HandleFingerprint).HasMaxLength(64);
|
||||
e.Property(x => x.DeviceName).HasMaxLength(128);
|
||||
e.Property(x => x.DeviceId).HasMaxLength(128);
|
||||
});
|
||||
|
||||
b.Entity<Library>(e =>
|
||||
{
|
||||
e.HasKey(x => x.Id);
|
||||
e.Property(x => x.Name).HasMaxLength(128);
|
||||
e.Property(x => x.Path).HasMaxLength(1024);
|
||||
// Als Text und nicht als Zahl: wer in die Datenbank sieht, soll
|
||||
// „Movies" lesen und nicht „0" deuten müssen.
|
||||
e.Property(x => x.Kind).HasConversion<string>().HasMaxLength(32);
|
||||
});
|
||||
|
||||
b.Entity<ServerSetting>(e =>
|
||||
{
|
||||
e.HasKey(x => x.Key);
|
||||
e.Property(x => x.Key).HasMaxLength(128);
|
||||
e.Property(x => x.Value).HasMaxLength(4096);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,201 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Halo.Data;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace Halo.Data.Migrations
|
||||
{
|
||||
[DbContext(typeof(HaloContext))]
|
||||
[Migration("20261003095500_Initial")]
|
||||
partial class Initial
|
||||
{
|
||||
/// <inheritdoc />
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder.HasAnnotation("ProductVersion", "10.0.12");
|
||||
|
||||
modelBuilder.Entity("Halo.Core.Auth.AuthCode", b =>
|
||||
{
|
||||
b.Property<Guid>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid?>("ApprovedByUserId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Code")
|
||||
.IsRequired()
|
||||
.HasMaxLength(16)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<long?>("ConsumedAt")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<long>("CreatedAt")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("DeviceId")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("DeviceName")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<long>("ExpiresAt")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("HandleFingerprint")
|
||||
.IsRequired()
|
||||
.HasMaxLength(64)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("Code");
|
||||
|
||||
b.HasIndex("HandleFingerprint")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("AuthCodes");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Halo.Core.Auth.DeviceToken", b =>
|
||||
{
|
||||
b.Property<Guid>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<long>("CreatedAt")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("DeviceId")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("DeviceName")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<long>("LastSeenAt")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<long?>("RevokedAt")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("TokenFingerprint")
|
||||
.IsRequired()
|
||||
.HasMaxLength(64)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid>("UserId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("TokenFingerprint")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("UserId");
|
||||
|
||||
b.ToTable("DeviceTokens");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Halo.Core.Libraries.Library", b =>
|
||||
{
|
||||
b.Property<Guid>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<long>("CreatedAt")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("Kind")
|
||||
.IsRequired()
|
||||
.HasMaxLength(32)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Name")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Path")
|
||||
.IsRequired()
|
||||
.HasMaxLength(1024)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.ToTable("Libraries");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Halo.Core.ServerSetting", b =>
|
||||
{
|
||||
b.Property<string>("Key")
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Value")
|
||||
.IsRequired()
|
||||
.HasMaxLength(4096)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("Key");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Halo.Core.Users.User", b =>
|
||||
{
|
||||
b.Property<Guid>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<long>("CreatedAt")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<bool>("IsAdministrator")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("PasswordHash")
|
||||
.IsRequired()
|
||||
.HasMaxLength(256)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("UserName")
|
||||
.IsRequired()
|
||||
.HasMaxLength(64)
|
||||
.HasColumnType("TEXT")
|
||||
.UseCollation("NOCASE");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("UserName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("Users");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Halo.Core.Auth.DeviceToken", b =>
|
||||
{
|
||||
b.HasOne("Halo.Core.Users.User", null)
|
||||
.WithMany()
|
||||
.HasForeignKey("UserId")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,147 @@
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace Halo.Data.Migrations
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public partial class Initial : Migration
|
||||
{
|
||||
/// <inheritdoc />
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.CreateTable(
|
||||
name: "AuthCodes",
|
||||
columns: table => new
|
||||
{
|
||||
Id = table.Column<Guid>(type: "TEXT", nullable: false),
|
||||
Code = table.Column<string>(type: "TEXT", maxLength: 16, nullable: false),
|
||||
HandleFingerprint = table.Column<string>(type: "TEXT", maxLength: 64, nullable: false),
|
||||
DeviceName = table.Column<string>(type: "TEXT", maxLength: 128, nullable: false),
|
||||
DeviceId = table.Column<string>(type: "TEXT", maxLength: 128, nullable: false),
|
||||
CreatedAt = table.Column<long>(type: "INTEGER", nullable: false),
|
||||
ExpiresAt = table.Column<long>(type: "INTEGER", nullable: false),
|
||||
ApprovedByUserId = table.Column<Guid>(type: "TEXT", nullable: true),
|
||||
ConsumedAt = table.Column<long>(type: "INTEGER", nullable: true)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_AuthCodes", x => x.Id);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "Libraries",
|
||||
columns: table => new
|
||||
{
|
||||
Id = table.Column<Guid>(type: "TEXT", nullable: false),
|
||||
Name = table.Column<string>(type: "TEXT", maxLength: 128, nullable: false),
|
||||
Kind = table.Column<string>(type: "TEXT", maxLength: 32, nullable: false),
|
||||
Path = table.Column<string>(type: "TEXT", maxLength: 1024, nullable: false),
|
||||
CreatedAt = table.Column<long>(type: "INTEGER", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_Libraries", x => x.Id);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "Settings",
|
||||
columns: table => new
|
||||
{
|
||||
Key = table.Column<string>(type: "TEXT", maxLength: 128, nullable: false),
|
||||
Value = table.Column<string>(type: "TEXT", maxLength: 4096, nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_Settings", x => x.Key);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "Users",
|
||||
columns: table => new
|
||||
{
|
||||
Id = table.Column<Guid>(type: "TEXT", nullable: false),
|
||||
UserName = table.Column<string>(type: "TEXT", maxLength: 64, nullable: false, collation: "NOCASE"),
|
||||
PasswordHash = table.Column<string>(type: "TEXT", maxLength: 256, nullable: false),
|
||||
IsAdministrator = table.Column<bool>(type: "INTEGER", nullable: false),
|
||||
CreatedAt = table.Column<long>(type: "INTEGER", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_Users", x => x.Id);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "DeviceTokens",
|
||||
columns: table => new
|
||||
{
|
||||
Id = table.Column<Guid>(type: "TEXT", nullable: false),
|
||||
UserId = table.Column<Guid>(type: "TEXT", nullable: false),
|
||||
TokenFingerprint = table.Column<string>(type: "TEXT", maxLength: 64, nullable: false),
|
||||
DeviceName = table.Column<string>(type: "TEXT", maxLength: 128, nullable: false),
|
||||
DeviceId = table.Column<string>(type: "TEXT", maxLength: 128, nullable: false),
|
||||
CreatedAt = table.Column<long>(type: "INTEGER", nullable: false),
|
||||
LastSeenAt = table.Column<long>(type: "INTEGER", nullable: false),
|
||||
RevokedAt = table.Column<long>(type: "INTEGER", nullable: true)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_DeviceTokens", x => x.Id);
|
||||
table.ForeignKey(
|
||||
name: "FK_DeviceTokens_Users_UserId",
|
||||
column: x => x.UserId,
|
||||
principalTable: "Users",
|
||||
principalColumn: "Id",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_AuthCodes_Code",
|
||||
table: "AuthCodes",
|
||||
column: "Code");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_AuthCodes_HandleFingerprint",
|
||||
table: "AuthCodes",
|
||||
column: "HandleFingerprint",
|
||||
unique: true);
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_DeviceTokens_TokenFingerprint",
|
||||
table: "DeviceTokens",
|
||||
column: "TokenFingerprint",
|
||||
unique: true);
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_DeviceTokens_UserId",
|
||||
table: "DeviceTokens",
|
||||
column: "UserId");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_Users_UserName",
|
||||
table: "Users",
|
||||
column: "UserName",
|
||||
unique: true);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropTable(
|
||||
name: "AuthCodes");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "DeviceTokens");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "Libraries");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "Settings");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "Users");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,198 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Halo.Data;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace Halo.Data.Migrations
|
||||
{
|
||||
[DbContext(typeof(HaloContext))]
|
||||
partial class HaloContextModelSnapshot : ModelSnapshot
|
||||
{
|
||||
protected override void BuildModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder.HasAnnotation("ProductVersion", "10.0.12");
|
||||
|
||||
modelBuilder.Entity("Halo.Core.Auth.AuthCode", b =>
|
||||
{
|
||||
b.Property<Guid>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid?>("ApprovedByUserId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Code")
|
||||
.IsRequired()
|
||||
.HasMaxLength(16)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<long?>("ConsumedAt")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<long>("CreatedAt")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("DeviceId")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("DeviceName")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<long>("ExpiresAt")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("HandleFingerprint")
|
||||
.IsRequired()
|
||||
.HasMaxLength(64)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("Code");
|
||||
|
||||
b.HasIndex("HandleFingerprint")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("AuthCodes");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Halo.Core.Auth.DeviceToken", b =>
|
||||
{
|
||||
b.Property<Guid>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<long>("CreatedAt")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("DeviceId")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("DeviceName")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<long>("LastSeenAt")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<long?>("RevokedAt")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("TokenFingerprint")
|
||||
.IsRequired()
|
||||
.HasMaxLength(64)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<Guid>("UserId")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("TokenFingerprint")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("UserId");
|
||||
|
||||
b.ToTable("DeviceTokens");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Halo.Core.Libraries.Library", b =>
|
||||
{
|
||||
b.Property<Guid>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<long>("CreatedAt")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("Kind")
|
||||
.IsRequired()
|
||||
.HasMaxLength(32)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Name")
|
||||
.IsRequired()
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Path")
|
||||
.IsRequired()
|
||||
.HasMaxLength(1024)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.ToTable("Libraries");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Halo.Core.ServerSetting", b =>
|
||||
{
|
||||
b.Property<string>("Key")
|
||||
.HasMaxLength(128)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("Value")
|
||||
.IsRequired()
|
||||
.HasMaxLength(4096)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("Key");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Halo.Core.Users.User", b =>
|
||||
{
|
||||
b.Property<Guid>("Id")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<long>("CreatedAt")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<bool>("IsAdministrator")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("PasswordHash")
|
||||
.IsRequired()
|
||||
.HasMaxLength(256)
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("UserName")
|
||||
.IsRequired()
|
||||
.HasMaxLength(64)
|
||||
.HasColumnType("TEXT")
|
||||
.UseCollation("NOCASE");
|
||||
|
||||
b.HasKey("Id");
|
||||
|
||||
b.HasIndex("UserName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("Users");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Halo.Core.Auth.DeviceToken", b =>
|
||||
{
|
||||
b.HasOne("Halo.Core.Users.User", null)
|
||||
.WithMany()
|
||||
.HasForeignKey("UserId")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,137 @@
|
||||
using System.Net;
|
||||
using System.Net.Http.Json;
|
||||
using Halo.Api.Endpoints;
|
||||
|
||||
namespace Halo.Api.Tests;
|
||||
|
||||
/// <summary>Anmelden am Fernseher, ohne ein Passwort zu tippen.</summary>
|
||||
public class CodeSignInTests
|
||||
{
|
||||
private static Task<HttpResponseMessage> CodeAnfordern(HaloServer server) =>
|
||||
server.Client.PostAsJsonAsync("/api/v1/auth/code", new CodeRequest("Wohnzimmer", "tv-1"));
|
||||
|
||||
[Test]
|
||||
public async Task Der_ganze_Weg_vom_Bildschirm_zum_Token()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var telefon = await server.SetUpAndSignIn();
|
||||
|
||||
// 1. Der Fernseher fordert an und zeigt den Code.
|
||||
var angefordert = await (await CodeAnfordern(server)).Content.ReadFromJsonAsync<CodeResponse>();
|
||||
Assert.That(angefordert!.Code, Does.Match("^[0-9]{6}$"));
|
||||
|
||||
// 2. Noch hat niemand bestätigt.
|
||||
var wartend = await server.Client.GetFromJsonAsync<CodeState>($"/api/v1/auth/code/{angefordert.Handle}");
|
||||
Assert.That(wartend!.State, Is.EqualTo("pending"));
|
||||
Assert.That(wartend.Login, Is.Null);
|
||||
|
||||
// 3. Am Telefon bestätigen.
|
||||
var bestätigt = await server.AlsAngemeldeter(telefon.Token)
|
||||
.PostAsync($"/api/v1/auth/code/{angefordert.Code}", null);
|
||||
bestätigt.EnsureSuccessStatusCode();
|
||||
|
||||
// 4. Der Fernseher holt sein Token ab.
|
||||
var fertig = await server.Client.GetFromJsonAsync<CodeState>($"/api/v1/auth/code/{angefordert.Handle}");
|
||||
Assert.That(fertig!.State, Is.EqualTo("approved"));
|
||||
Assert.That(fertig.Login!.Token, Is.Not.Empty);
|
||||
|
||||
// Und es gilt auch wirklich.
|
||||
var ich = await server.AlsAngemeldeter(fertig.Login.Token)
|
||||
.GetFromJsonAsync<AuthenticatedUser>("/api/v1/auth/me");
|
||||
Assert.That(ich!.UserName, Is.EqualTo("guido"));
|
||||
}
|
||||
|
||||
/// <summary>Der Code allein darf niemals ein Token herausgeben.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// <b>Die wichtigste Prüfung dieser Datei.</b> Gäbe der Server auf einen
|
||||
/// erratenen Abholschein hin Token heraus, wären sechsstellige Codes ein
|
||||
/// Türschloss mit einer Million Schlüsseln — in Minuten durchprobiert, und
|
||||
/// am Ende stünde ein fremdes Gerät in der Mediathek.
|
||||
/// </remarks>
|
||||
[Test]
|
||||
public async Task Ein_fremder_Abholschein_bekommt_nichts()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var telefon = await server.SetUpAndSignIn();
|
||||
|
||||
var echt = await (await CodeAnfordern(server)).Content.ReadFromJsonAsync<CodeResponse>();
|
||||
await server.AlsAngemeldeter(telefon.Token).PostAsync($"/api/v1/auth/code/{echt!.Code}", null);
|
||||
|
||||
// Der Code ist bestätigt — aber der Abholschein stimmt nicht.
|
||||
var erraten = await server.Client.GetFromJsonAsync<CodeState>("/api/v1/auth/code/ausgedacht");
|
||||
|
||||
Assert.That(erraten!.State, Is.EqualTo("expired"));
|
||||
Assert.That(erraten.Login, Is.Null);
|
||||
}
|
||||
|
||||
/// <summary>Auch der Code selbst taugt nicht als Abholschein.</summary>
|
||||
[Test]
|
||||
public async Task Der_Code_ist_kein_Abholschein()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var telefon = await server.SetUpAndSignIn();
|
||||
|
||||
var echt = await (await CodeAnfordern(server)).Content.ReadFromJsonAsync<CodeResponse>();
|
||||
await server.AlsAngemeldeter(telefon.Token).PostAsync($"/api/v1/auth/code/{echt!.Code}", null);
|
||||
|
||||
var mitCode = await server.Client.GetFromJsonAsync<CodeState>($"/api/v1/auth/code/{echt.Code}");
|
||||
Assert.That(mitCode!.Login, Is.Null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task Ein_abgeholtes_Token_gibt_es_kein_zweites_Mal()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var telefon = await server.SetUpAndSignIn();
|
||||
|
||||
var angefordert = await (await CodeAnfordern(server)).Content.ReadFromJsonAsync<CodeResponse>();
|
||||
await server.AlsAngemeldeter(telefon.Token).PostAsync($"/api/v1/auth/code/{angefordert!.Code}", null);
|
||||
|
||||
var erstesMal = await server.Client.GetFromJsonAsync<CodeState>($"/api/v1/auth/code/{angefordert.Handle}");
|
||||
var zweitesMal = await server.Client.GetFromJsonAsync<CodeState>($"/api/v1/auth/code/{angefordert.Handle}");
|
||||
|
||||
Assert.That(erstesMal!.State, Is.EqualTo("approved"));
|
||||
Assert.That(zweitesMal!.State, Is.EqualTo("expired"));
|
||||
Assert.That(zweitesMal.Login, Is.Null);
|
||||
}
|
||||
|
||||
/// <summary>Bestätigen darf nur, wer angemeldet ist.</summary>
|
||||
[Test]
|
||||
public async Task Ein_Unangemeldeter_kann_nichts_bestaetigen()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
await server.SetUpAndSignIn();
|
||||
var angefordert = await (await CodeAnfordern(server)).Content.ReadFromJsonAsync<CodeResponse>();
|
||||
|
||||
var versuch = await server.Client.PostAsync($"/api/v1/auth/code/{angefordert!.Code}", null);
|
||||
Assert.That(versuch.StatusCode, Is.EqualTo(HttpStatusCode.Unauthorized));
|
||||
|
||||
var danach = await server.Client.GetFromJsonAsync<CodeState>($"/api/v1/auth/code/{angefordert.Handle}");
|
||||
Assert.That(danach!.State, Is.EqualTo("pending"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task Ein_erfundener_Code_laesst_sich_nicht_bestaetigen()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var telefon = await server.SetUpAndSignIn();
|
||||
|
||||
var versuch = await server.AlsAngemeldeter(telefon.Token).PostAsync("/api/v1/auth/code/000000", null);
|
||||
Assert.That(versuch.StatusCode, Is.EqualTo(HttpStatusCode.NotFound));
|
||||
}
|
||||
|
||||
/// <summary>Am Telefon soll stehen, was man da hereinlässt.</summary>
|
||||
[Test]
|
||||
public async Task Die_Bestaetigung_nennt_das_Geraet()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var telefon = await server.SetUpAndSignIn();
|
||||
var angefordert = await (await CodeAnfordern(server)).Content.ReadFromJsonAsync<CodeResponse>();
|
||||
|
||||
var antwort = await server.AlsAngemeldeter(telefon.Token)
|
||||
.PostAsync($"/api/v1/auth/code/{angefordert!.Code}", null);
|
||||
|
||||
Assert.That(await antwort.Content.ReadAsStringAsync(), Does.Contain("Wohnzimmer"));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="coverlet.collector" Version="6.0.4" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.Mvc.Testing" Version="10.0.12" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.14.0" />
|
||||
<PackageReference Include="NUnit" Version="4.3.2" />
|
||||
<PackageReference Include="NUnit.Analyzers" Version="4.7.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="5.0.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Using Include="NUnit.Framework" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\src\Halo.Api\Halo.Api.csproj" />
|
||||
<ProjectReference Include="..\..\src\Halo.Data\Halo.Data.csproj" />
|
||||
<ProjectReference Include="..\..\src\Halo.Core\Halo.Core.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,96 @@
|
||||
namespace Halo.Api.Tests;
|
||||
|
||||
/// <summary>Was beim allerersten Start passiert, bevor irgendetwas anderes greift.</summary>
|
||||
public class HaloPathsTests
|
||||
{
|
||||
private string _wurzel = "";
|
||||
|
||||
[SetUp]
|
||||
public void Anlegen() =>
|
||||
_wurzel = Directory.CreateDirectory(
|
||||
Path.Combine(Path.GetTempPath(), "halo-pfade-" + Guid.CreateVersion7().ToString("N"))).FullName;
|
||||
|
||||
[TearDown]
|
||||
public void Aufraeumen()
|
||||
{
|
||||
// Zurücksetzen, sonst lässt sich das gesperrte Verzeichnis nicht löschen.
|
||||
foreach (var d in Directory.EnumerateDirectories(_wurzel, "*", SearchOption.AllDirectories))
|
||||
File.SetUnixFileMode(d, UnixFileMode.UserRead | UnixFileMode.UserWrite | UnixFileMode.UserExecute);
|
||||
try { Directory.Delete(_wurzel, recursive: true); } catch (IOException) { }
|
||||
}
|
||||
|
||||
private HaloPaths Pfade(string? daten = null) => new()
|
||||
{
|
||||
Data = daten ?? Path.Combine(_wurzel, "config"),
|
||||
Cache = Path.Combine(_wurzel, "cache"),
|
||||
Transcode = Path.Combine(_wurzel, "transcode"),
|
||||
};
|
||||
|
||||
[Test]
|
||||
public void Fehlende_Verzeichnisse_werden_angelegt()
|
||||
{
|
||||
var pfade = Pfade();
|
||||
pfade.EnsureExists();
|
||||
|
||||
Assert.That(Directory.Exists(pfade.Data), Is.True);
|
||||
Assert.That(Directory.Exists(pfade.Cache), Is.True);
|
||||
Assert.That(Directory.Exists(pfade.Transcode), Is.True);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Ein_zweiter_Start_stoert_sich_nicht_am_ersten()
|
||||
{
|
||||
var pfade = Pfade();
|
||||
pfade.EnsureExists();
|
||||
Assert.DoesNotThrow(() => pfade.EnsureExists());
|
||||
}
|
||||
|
||||
/// <summary>Der häufigste Stolperstein beim ersten Containerstart.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// <b>Hier wird die Diagnose geprüft, nicht die Funktion.</b> Ein
|
||||
/// vorhandenes, aber gesperrtes Verzeichnis lässt
|
||||
/// <c>Directory.CreateDirectory</c> durchgehen; ohne eigene Schreibprobe
|
||||
/// stirbt der Server erst später an „unable to open database file" — einer
|
||||
/// Meldung, die weder das Verzeichnis nennt noch verrät, dass es um
|
||||
/// Dateirechte geht.
|
||||
/// </remarks>
|
||||
[Test]
|
||||
public void Ein_gesperrtes_Verzeichnis_faellt_beim_Start_auf_und_nennt_den_Grund()
|
||||
{
|
||||
if (OperatingSystem.IsWindows()) Assert.Ignore("Dateirechte verhalten sich dort anders.");
|
||||
|
||||
var gesperrt = Directory.CreateDirectory(Path.Combine(_wurzel, "gesperrt")).FullName;
|
||||
File.SetUnixFileMode(gesperrt, UnixFileMode.UserRead | UnixFileMode.UserExecute);
|
||||
|
||||
var fehler = Assert.Throws<InvalidOperationException>(() => Pfade(daten: gesperrt).EnsureExists());
|
||||
|
||||
Assert.That(fehler!.Message, Does.Contain("HALO_DATA"), "Welche Einstellung gemeint ist");
|
||||
Assert.That(fehler.Message, Does.Contain(gesperrt), "Welches Verzeichnis");
|
||||
Assert.That(fehler.Message, Does.Contain("uid="), "Als wer der Server läuft");
|
||||
Assert.That(fehler.Message, Does.Contain("chown"), "Was zu tun ist");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Ohne_Umgebungsvariablen_liegt_alles_neben_dem_Programm()
|
||||
{
|
||||
foreach (var name in new[] { "HALO_DATA", "HALO_CACHE", "HALO_TRANSCODE" })
|
||||
Environment.SetEnvironmentVariable(name, null);
|
||||
|
||||
var pfade = HaloPaths.FromEnvironment(_wurzel);
|
||||
|
||||
Assert.That(pfade.Data, Is.EqualTo(Path.Combine(_wurzel, "data")));
|
||||
Assert.That(pfade.DatabaseFile, Does.EndWith("halo.db"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Die_Umgebung_sticht_die_Voreinstellung()
|
||||
{
|
||||
Environment.SetEnvironmentVariable("HALO_DATA", "/woanders");
|
||||
try
|
||||
{
|
||||
Assert.That(HaloPaths.FromEnvironment(_wurzel).Data, Is.EqualTo("/woanders"));
|
||||
}
|
||||
finally { Environment.SetEnvironmentVariable("HALO_DATA", null); }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
using System.Net.Http.Headers;
|
||||
using System.Net.Http.Json;
|
||||
using Halo.Api.Endpoints;
|
||||
using Microsoft.AspNetCore.Mvc.Testing;
|
||||
|
||||
namespace Halo.Api.Tests;
|
||||
|
||||
/// <summary>Ein frisch gestarteter Server mit leerer Datenbank.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// <b>Eine echte SQLite-Datei, kein Ersatz im Arbeitsspeicher.</b> Damit läuft
|
||||
/// auch das durch, worauf es beim ersten Start ankommt: Verzeichnisse anlegen,
|
||||
/// Migration wandern lassen, Einrichtung anbieten. Genau diese Kette sieht ein
|
||||
/// Fremder als Erstes — und genau sie würde ein Ersatzspeicher überspringen.
|
||||
/// </remarks>
|
||||
public sealed class HaloServer : IDisposable
|
||||
{
|
||||
private readonly WebApplicationFactory<Program> _fabrik;
|
||||
private readonly string _verzeichnis;
|
||||
|
||||
public HttpClient Client { get; }
|
||||
|
||||
public HaloServer()
|
||||
{
|
||||
_verzeichnis = Path.Combine(Path.GetTempPath(), "halo-test-" + Guid.CreateVersion7().ToString("N"));
|
||||
Environment.SetEnvironmentVariable("HALO_DATA", Path.Combine(_verzeichnis, "config"));
|
||||
Environment.SetEnvironmentVariable("HALO_CACHE", Path.Combine(_verzeichnis, "cache"));
|
||||
Environment.SetEnvironmentVariable("HALO_TRANSCODE", Path.Combine(_verzeichnis, "transcode"));
|
||||
// Die Zugriffsgrenze zählt je Adresse, und im Test kommt alles von
|
||||
// derselben. Ohne das Hochsetzen prüfte man hier die Grenze statt der
|
||||
// Anmeldung.
|
||||
Environment.SetEnvironmentVariable("HALO_RATELIMIT_SIGNIN", "10000");
|
||||
|
||||
_fabrik = new WebApplicationFactory<Program>();
|
||||
Client = _fabrik.CreateClient();
|
||||
}
|
||||
|
||||
/// <summary>Richtet ein und meldet den Administrator an.</summary>
|
||||
public async Task<LoginResponse> SetUpAndSignIn(string name = "guido", string passwort = "ein-langes-passwort")
|
||||
{
|
||||
var einrichten = await Client.PostAsJsonAsync("/api/v1/system/setup", new SetupRequest(name, passwort));
|
||||
einrichten.EnsureSuccessStatusCode();
|
||||
return await SignIn(name, passwort);
|
||||
}
|
||||
|
||||
public async Task<LoginResponse> SignIn(string name, string passwort, string gerät = "iPhone", string kennung = "geraet-1")
|
||||
{
|
||||
var antwort = await Client.PostAsJsonAsync("/api/v1/auth/login",
|
||||
new LoginRequest(name, passwort, gerät, kennung));
|
||||
antwort.EnsureSuccessStatusCode();
|
||||
return (await antwort.Content.ReadFromJsonAsync<LoginResponse>())!;
|
||||
}
|
||||
|
||||
/// <summary>Ein eigener Client, der ein Token vorzeigt.</summary>
|
||||
public HttpClient AlsAngemeldeter(string token)
|
||||
{
|
||||
var client = _fabrik.CreateClient();
|
||||
client.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Bearer", token);
|
||||
return client;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_fabrik.Dispose();
|
||||
try { Directory.Delete(_verzeichnis, recursive: true); } catch (IOException) { /* Aufräumen ist Kür */ }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,100 @@
|
||||
using System.Net;
|
||||
using System.Net.Http.Json;
|
||||
using Halo.Api.Endpoints;
|
||||
|
||||
namespace Halo.Api.Tests;
|
||||
|
||||
public class ManagementTests
|
||||
{
|
||||
[Test]
|
||||
public async Task Ein_Administrator_legt_Benutzer_an()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var admin = await server.SetUpAndSignIn();
|
||||
var client = server.AlsAngemeldeter(admin.Token);
|
||||
|
||||
var angelegt = await client.PostAsJsonAsync("/api/v1/users",
|
||||
new CreateUserRequest("mitbewohner", "auch-ein-langes-passwort", false));
|
||||
Assert.That(angelegt.StatusCode, Is.EqualTo(HttpStatusCode.Created));
|
||||
|
||||
var alle = await client.GetFromJsonAsync<List<AuthenticatedUser>>("/api/v1/users");
|
||||
Assert.That(alle!.Select(u => u.UserName), Is.EquivalentTo(new[] { "guido", "mitbewohner" }));
|
||||
}
|
||||
|
||||
/// <summary>Wer kein Administrator ist, verwaltet auch nichts.</summary>
|
||||
[Test]
|
||||
public async Task Ein_gewoehnlicher_Benutzer_darf_keine_Benutzer_anlegen()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var admin = await server.SetUpAndSignIn();
|
||||
await server.AlsAngemeldeter(admin.Token).PostAsJsonAsync("/api/v1/users",
|
||||
new CreateUserRequest("mitbewohner", "auch-ein-langes-passwort", false));
|
||||
|
||||
var gast = await server.SignIn("mitbewohner", "auch-ein-langes-passwort", "iPad", "geraet-9");
|
||||
var versuch = await server.AlsAngemeldeter(gast.Token).PostAsJsonAsync("/api/v1/users",
|
||||
new CreateUserRequest("noch-einer", "noch-ein-langes-passwort", true));
|
||||
|
||||
Assert.That(versuch.StatusCode, Is.EqualTo(HttpStatusCode.Forbidden));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task Derselbe_Benutzername_zweimal_wird_abgelehnt()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var admin = await server.SetUpAndSignIn();
|
||||
var client = server.AlsAngemeldeter(admin.Token);
|
||||
|
||||
var nochmal = await client.PostAsJsonAsync("/api/v1/users",
|
||||
new CreateUserRequest("guido", "wieder-ein-langes-passwort", false));
|
||||
|
||||
Assert.That(nochmal.StatusCode, Is.EqualTo(HttpStatusCode.Conflict));
|
||||
}
|
||||
|
||||
/// <summary>Ein Tippfehler im Pfad fällt sofort auf, nicht erst beim Scan.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Die häufigste Verwechslung beim Einrichten im Container: der Pfad auf
|
||||
/// dem Wirt statt der im Container. Ohne diese Prüfung bliebe die
|
||||
/// Bibliothek dauerhaft leer, und der Grund stünde allenfalls im Protokoll.
|
||||
/// </remarks>
|
||||
[Test]
|
||||
public async Task Eine_Bibliothek_auf_einem_Pfad_den_es_nicht_gibt_wird_abgelehnt()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var admin = await server.SetUpAndSignIn();
|
||||
|
||||
var versuch = await server.AlsAngemeldeter(admin.Token).PostAsJsonAsync("/api/v1/libraries",
|
||||
new CreateLibraryRequest("Filme", "Movies", "/gibt/es/nicht"));
|
||||
|
||||
Assert.That(versuch.StatusCode, Is.EqualTo(HttpStatusCode.BadRequest));
|
||||
Assert.That(await versuch.Content.ReadAsStringAsync(), Does.Contain("eingeh"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task Eine_Bibliothek_auf_einem_vorhandenen_Pfad_wird_angelegt()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var admin = await server.SetUpAndSignIn();
|
||||
var client = server.AlsAngemeldeter(admin.Token);
|
||||
var pfad = Path.GetTempPath();
|
||||
|
||||
var angelegt = await client.PostAsJsonAsync("/api/v1/libraries",
|
||||
new CreateLibraryRequest("Filme", "movies", pfad));
|
||||
Assert.That(angelegt.StatusCode, Is.EqualTo(HttpStatusCode.Created));
|
||||
|
||||
var alle = await client.GetFromJsonAsync<List<LibraryResponse>>("/api/v1/libraries");
|
||||
Assert.That(alle!.Single().Kind, Is.EqualTo("Movies"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task Eine_unbekannte_Art_wird_abgelehnt()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var admin = await server.SetUpAndSignIn();
|
||||
|
||||
var versuch = await server.AlsAngemeldeter(admin.Token).PostAsJsonAsync("/api/v1/libraries",
|
||||
new CreateLibraryRequest("Musik", "Music", Path.GetTempPath()));
|
||||
|
||||
Assert.That(versuch.StatusCode, Is.EqualTo(HttpStatusCode.BadRequest));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
using System.Net;
|
||||
using System.Net.Http.Json;
|
||||
using Halo.Api.Endpoints;
|
||||
|
||||
namespace Halo.Api.Tests;
|
||||
|
||||
public class SetupTests
|
||||
{
|
||||
[Test]
|
||||
public async Task Ein_frischer_Server_verlangt_Einrichtung()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var info = await server.Client.GetFromJsonAsync<SystemInfo>("/api/v1/system/info");
|
||||
Assert.That(info!.NeedsSetup, Is.True);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task Die_Einrichtung_legt_einen_Administrator_an()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var antwort = await server.Client.PostAsJsonAsync("/api/v1/system/setup",
|
||||
new SetupRequest("guido", "ein-langes-passwort"));
|
||||
|
||||
Assert.That(antwort.StatusCode, Is.EqualTo(HttpStatusCode.OK));
|
||||
var benutzer = await antwort.Content.ReadFromJsonAsync<AuthenticatedUser>();
|
||||
Assert.That(benutzer!.UserName, Is.EqualTo("guido"));
|
||||
Assert.That(benutzer.IsAdministrator, Is.True);
|
||||
|
||||
var info = await server.Client.GetFromJsonAsync<SystemInfo>("/api/v1/system/info");
|
||||
Assert.That(info!.NeedsSetup, Is.False);
|
||||
}
|
||||
|
||||
/// <summary>Sonst stünde ein laufender Server dem ersten Fremden offen.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Der Endpunkt muss ohne Anmeldung erreichbar sein — beim ersten Start
|
||||
/// gibt es ja noch niemanden, der sich anmelden könnte. Genau deshalb muss
|
||||
/// er sich danach selbst verschliessen.
|
||||
/// </remarks>
|
||||
[Test]
|
||||
public async Task Ein_zweites_Mal_Einrichten_wird_abgelehnt()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
await server.SetUpAndSignIn();
|
||||
|
||||
var zweiterVersuch = await server.Client.PostAsJsonAsync("/api/v1/system/setup",
|
||||
new SetupRequest("eindringling", "auch-ein-langes-passwort"));
|
||||
|
||||
Assert.That(zweiterVersuch.StatusCode, Is.EqualTo(HttpStatusCode.Conflict));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task Ein_zu_kurzes_Passwort_wird_abgelehnt()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var antwort = await server.Client.PostAsJsonAsync("/api/v1/system/setup",
|
||||
new SetupRequest("guido", "kurz"));
|
||||
|
||||
Assert.That(antwort.StatusCode, Is.EqualTo(HttpStatusCode.BadRequest));
|
||||
var info = await server.Client.GetFromJsonAsync<SystemInfo>("/api/v1/system/info");
|
||||
Assert.That(info!.NeedsSetup, Is.True, "Ein abgelehnter Versuch darf nichts angelegt haben");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task Die_Gesundheitsfrage_braucht_keine_Anmeldung()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var antwort = await server.Client.GetAsync("/health");
|
||||
Assert.That(antwort.StatusCode, Is.EqualTo(HttpStatusCode.OK));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,137 @@
|
||||
using System.Net;
|
||||
using System.Net.Http.Headers;
|
||||
using System.Net.Http.Json;
|
||||
using Halo.Api.Endpoints;
|
||||
|
||||
namespace Halo.Api.Tests;
|
||||
|
||||
public class SignInTests
|
||||
{
|
||||
[Test]
|
||||
public async Task Mit_richtigem_Passwort_gibt_es_ein_Token()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var anmeldung = await server.SetUpAndSignIn();
|
||||
|
||||
Assert.That(anmeldung.Token, Is.Not.Empty);
|
||||
Assert.That(anmeldung.User.UserName, Is.EqualTo("guido"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task Mit_falschem_Passwort_gibt_es_keines()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
await server.SetUpAndSignIn();
|
||||
|
||||
var antwort = await server.Client.PostAsJsonAsync("/api/v1/auth/login",
|
||||
new LoginRequest("guido", "falsch-aber-lang", "iPhone", "geraet-1"));
|
||||
|
||||
Assert.That(antwort.StatusCode, Is.EqualTo(HttpStatusCode.Unauthorized));
|
||||
}
|
||||
|
||||
/// <summary>Unbekannter Name und falsches Passwort sind nicht zu unterscheiden.</summary>
|
||||
[Test]
|
||||
public async Task Ein_unbekannter_Name_antwortet_wie_ein_falsches_Passwort()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
await server.SetUpAndSignIn();
|
||||
|
||||
var unbekannt = await server.Client.PostAsJsonAsync("/api/v1/auth/login",
|
||||
new LoginRequest("gibtesnicht", "irgendein-passwort", "iPhone", "geraet-1"));
|
||||
var falsch = await server.Client.PostAsJsonAsync("/api/v1/auth/login",
|
||||
new LoginRequest("guido", "irgendein-passwort", "iPhone", "geraet-1"));
|
||||
|
||||
Assert.That(unbekannt.StatusCode, Is.EqualTo(falsch.StatusCode));
|
||||
|
||||
// Nur die Begründung vergleichen, nicht den ganzen Körper: darin steht
|
||||
// je Anfrage eine neue Ablaufkennung, die nichts über das Konto sagt.
|
||||
static async Task<string?> Begründung(HttpResponseMessage antwort) =>
|
||||
(await antwort.Content.ReadFromJsonAsync<System.Text.Json.JsonDocument>())!
|
||||
.RootElement.GetProperty("detail").GetString();
|
||||
|
||||
Assert.That(await Begründung(unbekannt), Is.EqualTo(await Begründung(falsch)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task Mit_Token_beantwortet_der_Server_wer_man_ist()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var anmeldung = await server.SetUpAndSignIn();
|
||||
|
||||
var ich = await server.AlsAngemeldeter(anmeldung.Token)
|
||||
.GetFromJsonAsync<AuthenticatedUser>("/api/v1/auth/me");
|
||||
|
||||
Assert.That(ich!.Id, Is.EqualTo(anmeldung.User.Id));
|
||||
Assert.That(ich.IsAdministrator, Is.True);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task Ohne_Token_antwortet_er_nicht()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
await server.SetUpAndSignIn();
|
||||
|
||||
var antwort = await server.Client.GetAsync("/api/v1/auth/me");
|
||||
Assert.That(antwort.StatusCode, Is.EqualTo(HttpStatusCode.Unauthorized));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task Ein_erfundenes_Token_gilt_nicht()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
await server.SetUpAndSignIn();
|
||||
|
||||
var antwort = await server.AlsAngemeldeter("ausgedacht-aber-lang-genug").GetAsync("/api/v1/auth/me");
|
||||
Assert.That(antwort.StatusCode, Is.EqualTo(HttpStatusCode.Unauthorized));
|
||||
}
|
||||
|
||||
/// <summary>Nach dem Abmelden gilt das Token sofort nicht mehr.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Der Grund, warum hier keine JWT stehen: ein signiertes Token gälte bis
|
||||
/// zum Ablauf weiter, und für ein verlorenes Telefon ist das der falsche
|
||||
/// Satz.
|
||||
/// </remarks>
|
||||
[Test]
|
||||
public async Task Abmelden_entwertet_das_Token_augenblicklich()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var anmeldung = await server.SetUpAndSignIn();
|
||||
var client = server.AlsAngemeldeter(anmeldung.Token);
|
||||
|
||||
(await client.PostAsync("/api/v1/auth/logout", null)).EnsureSuccessStatusCode();
|
||||
|
||||
var danach = await client.GetAsync("/api/v1/auth/me");
|
||||
Assert.That(danach.StatusCode, Is.EqualTo(HttpStatusCode.Unauthorized));
|
||||
}
|
||||
|
||||
/// <summary>Dasselbe Gerät ersetzt seinen Eintrag, statt einen zweiten anzulegen.</summary>
|
||||
[Test]
|
||||
public async Task Eine_erneute_Anmeldung_desselben_Geraets_entwertet_das_alte_Token()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var erste = await server.SetUpAndSignIn();
|
||||
var zweite = await server.SignIn("guido", "ein-langes-passwort", "iPhone", "geraet-1");
|
||||
|
||||
Assert.That(zweite.Token, Is.Not.EqualTo(erste.Token));
|
||||
var mitAltem = await server.AlsAngemeldeter(erste.Token).GetAsync("/api/v1/auth/me");
|
||||
Assert.That(mitAltem.StatusCode, Is.EqualTo(HttpStatusCode.Unauthorized));
|
||||
var mitNeuem = await server.AlsAngemeldeter(zweite.Token).GetAsync("/api/v1/auth/me");
|
||||
Assert.That(mitNeuem.StatusCode, Is.EqualTo(HttpStatusCode.OK));
|
||||
}
|
||||
|
||||
/// <summary>Ein zweites Gerät meldet das erste nicht ab.</summary>
|
||||
[Test]
|
||||
public async Task Ein_anderes_Geraet_laesst_das_erste_in_Ruhe()
|
||||
{
|
||||
using var server = new HaloServer();
|
||||
var telefon = await server.SetUpAndSignIn();
|
||||
var fernseher = await server.SignIn("guido", "ein-langes-passwort", "Apple TV", "geraet-2");
|
||||
|
||||
foreach (var token in new[] { telefon.Token, fernseher.Token })
|
||||
{
|
||||
var antwort = await server.AlsAngemeldeter(token).GetAsync("/api/v1/auth/me");
|
||||
Assert.That(antwort.StatusCode, Is.EqualTo(HttpStatusCode.OK));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,118 @@
|
||||
using Halo.Core.Auth;
|
||||
|
||||
namespace Halo.Core.Tests;
|
||||
|
||||
public class SecretsTests
|
||||
{
|
||||
[Test]
|
||||
public void Zwei_Geheimnisse_sind_nie_gleich()
|
||||
{
|
||||
var gesehen = new HashSet<string>();
|
||||
for (var i = 0; i < 200; i++) Assert.That(gesehen.Add(Secrets.Create()), Is.True);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Das_Geheimnis_ist_URL_sicher()
|
||||
{
|
||||
for (var i = 0; i < 50; i++)
|
||||
{
|
||||
var s = Secrets.Create();
|
||||
Assert.That(s, Does.Not.Contain("+").And.Not.Contain("/").And.Not.Contain("="));
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Der_Fingerabdruck_ist_gleichbleibend_und_unterscheidet()
|
||||
{
|
||||
var a = Secrets.Create();
|
||||
var b = Secrets.Create();
|
||||
// Zweimal gerechnet, nicht zweimal derselbe Ausdruck: geprüft wird,
|
||||
// dass die Funktion bei gleicher Eingabe gleich antwortet.
|
||||
var ersterLauf = Secrets.Fingerprint(a);
|
||||
var zweiterLauf = Secrets.Fingerprint(a);
|
||||
Assert.That(zweiterLauf, Is.EqualTo(ersterLauf));
|
||||
Assert.That(Secrets.Fingerprint(b), Is.Not.EqualTo(ersterLauf));
|
||||
Assert.That(ersterLauf, Has.Length.EqualTo(64));
|
||||
}
|
||||
|
||||
/// <summary>Der Fingerabdruck darf das Geheimnis nicht enthalten.</summary>
|
||||
[Test]
|
||||
public void Der_Fingerabdruck_verraet_das_Geheimnis_nicht()
|
||||
{
|
||||
var s = Secrets.Create();
|
||||
Assert.That(Secrets.Fingerprint(s), Does.Not.Contain(s));
|
||||
}
|
||||
}
|
||||
|
||||
public class AuthCodeTests
|
||||
{
|
||||
private static readonly DateTimeOffset Jetzt = new(2026, 10, 3, 12, 0, 0, TimeSpan.Zero);
|
||||
|
||||
private static AuthCode Angelegt(DateTimeOffset? läuftAb = null) => new()
|
||||
{
|
||||
Code = AuthCode.NewCode(),
|
||||
HandleFingerprint = Secrets.Fingerprint(Secrets.Create()),
|
||||
DeviceName = "Wohnzimmer",
|
||||
DeviceId = "tv-1",
|
||||
CreatedAt = Jetzt,
|
||||
ExpiresAt = läuftAb ?? Jetzt + AuthCode.Lifetime,
|
||||
};
|
||||
|
||||
[Test]
|
||||
public void Der_Code_hat_immer_sechs_Ziffern()
|
||||
{
|
||||
for (var i = 0; i < 500; i++)
|
||||
{
|
||||
var code = AuthCode.NewCode();
|
||||
Assert.That(code, Has.Length.EqualTo(6));
|
||||
Assert.That(code, Does.Match("^[0-9]{6}$"));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Führende Nullen dürfen nicht wegfallen — „000123" ist ein gültiger Code.</summary>
|
||||
[Test]
|
||||
public void Fuehrende_Nullen_bleiben_erhalten()
|
||||
{
|
||||
var mitNull = Enumerable.Range(0, 20_000).Select(_ => AuthCode.NewCode()).Any(c => c[0] == '0');
|
||||
Assert.That(mitNull, Is.True, "In 20 000 Ziehungen kam kein Code mit führender Null vor");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Ohne_Bestaetigung_gibt_es_kein_Token()
|
||||
{
|
||||
Assert.That(Angelegt().CanBeRedeemed(Jetzt), Is.False);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Nach_Bestaetigung_gibt_es_ein_Token()
|
||||
{
|
||||
var code = Angelegt();
|
||||
code.ApprovedByUserId = Guid.CreateVersion7();
|
||||
Assert.That(code.CanBeRedeemed(Jetzt), Is.True);
|
||||
}
|
||||
|
||||
/// <summary>Einmal abgeholt ist abgeholt.</summary>
|
||||
[Test]
|
||||
public void Ein_verbrauchter_Code_gibt_kein_zweites_Token()
|
||||
{
|
||||
var code = Angelegt();
|
||||
code.ApprovedByUserId = Guid.CreateVersion7();
|
||||
code.ConsumedAt = Jetzt;
|
||||
Assert.That(code.CanBeRedeemed(Jetzt), Is.False);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Ein_abgelaufener_Code_gibt_kein_Token_auch_wenn_bestaetigt()
|
||||
{
|
||||
var code = Angelegt(läuftAb: Jetzt);
|
||||
code.ApprovedByUserId = Guid.CreateVersion7();
|
||||
Assert.That(code.IsExpired(Jetzt), Is.True);
|
||||
Assert.That(code.CanBeRedeemed(Jetzt), Is.False);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Die_Gueltigkeit_ist_kurz()
|
||||
{
|
||||
Assert.That(AuthCode.Lifetime, Is.LessThanOrEqualTo(TimeSpan.FromMinutes(10)));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="coverlet.collector" Version="6.0.4" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.14.0" />
|
||||
<PackageReference Include="NUnit" Version="4.3.2" />
|
||||
<PackageReference Include="NUnit.Analyzers" Version="4.7.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="5.0.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Using Include="NUnit.Framework" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\src\Halo.Core\Halo.Core.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,72 @@
|
||||
using Halo.Core.Users;
|
||||
|
||||
namespace Halo.Core.Tests;
|
||||
|
||||
public class PasswordHasherTests
|
||||
{
|
||||
[Test]
|
||||
public void Richtiges_Passwort_wird_angenommen()
|
||||
{
|
||||
var hash = PasswordHasher.Hash("geheim-und-lang");
|
||||
Assert.That(PasswordHasher.Verify("geheim-und-lang", hash), Is.True);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Falsches_Passwort_wird_abgelehnt()
|
||||
{
|
||||
var hash = PasswordHasher.Hash("geheim-und-lang");
|
||||
Assert.That(PasswordHasher.Verify("geheim-und-kurz", hash), Is.False);
|
||||
}
|
||||
|
||||
/// <summary>Gleiches Passwort, zwei Hashes — sonst wäre das Salz wirkungslos.</summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Ohne diese Eigenschaft verrät die Datenbank, welche Konten dasselbe
|
||||
/// Passwort benutzen, und eine einmal gebaute Tabelle knackt alle auf
|
||||
/// einen Schlag.
|
||||
/// </remarks>
|
||||
[Test]
|
||||
public void Zweimal_dasselbe_Passwort_ergibt_zwei_verschiedene_Hashes()
|
||||
{
|
||||
var a = PasswordHasher.Hash("dasselbe");
|
||||
var b = PasswordHasher.Hash("dasselbe");
|
||||
Assert.That(a, Is.Not.EqualTo(b));
|
||||
Assert.That(PasswordHasher.Verify("dasselbe", a), Is.True);
|
||||
Assert.That(PasswordHasher.Verify("dasselbe", b), Is.True);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Der_Hash_nennt_seine_Kennwerte()
|
||||
{
|
||||
var hash = PasswordHasher.Hash("egal");
|
||||
Assert.That(hash, Does.StartWith("$argon2id$v=19$m=19456,t=2,p=1$"));
|
||||
}
|
||||
|
||||
/// <summary>Eine beschädigte Zeile lehnt ab, statt den Server umzuwerfen.</summary>
|
||||
[TestCase("")]
|
||||
[TestCase("kein-hash")]
|
||||
[TestCase("$argon2id$v=19$m=19456,t=2,p=1$nur-vier-teile")]
|
||||
[TestCase("$bcrypt$v=19$m=19456,t=2,p=1$c2FsenNhbHo$aGFzaA")]
|
||||
[TestCase("$argon2id$v=19$m=x,t=2,p=1$c2FsenNhbHo$aGFzaA")]
|
||||
[TestCase("$argon2id$v=19$m=19456,t=2,p=1$!!!kein-base64!!!$aGFzaA")]
|
||||
public void Unlesbarer_Hash_wirft_nicht_sondern_lehnt_ab(string kaputt)
|
||||
{
|
||||
Assert.That(PasswordHasher.Verify("egal", kaputt), Is.False);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Leeres_Passwort_wird_abgelehnt_statt_gehasht()
|
||||
{
|
||||
Assert.Throws<ArgumentException>(() => PasswordHasher.Hash(""));
|
||||
Assert.That(PasswordHasher.Verify("", PasswordHasher.Hash("echt")), Is.False);
|
||||
}
|
||||
|
||||
/// <summary>Alte, schwächere Hashes sollen beim nächsten Anmelden auffallen.</summary>
|
||||
[Test]
|
||||
public void Schwaechere_Kennwerte_verlangen_ein_Neuhashen()
|
||||
{
|
||||
Assert.That(PasswordHasher.NeedsRehash("$argon2id$v=19$m=4096,t=1,p=1$c2FsenNhbHo$aGFzaA"), Is.True);
|
||||
Assert.That(PasswordHasher.NeedsRehash("$2a$10$irgendwas"), Is.True);
|
||||
Assert.That(PasswordHasher.NeedsRehash(PasswordHasher.Hash("aktuell")), Is.False);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user