WeatherKit aktiviert: App-ID im Portal war bereits vorhanden
Die Fehlermeldung führte in die Irre: "cannot be registered to your development team because it is not available" klingt nach einem Namenskonflikt mit einem fremden Team. Tatsächlich versuchte Xcode, eine App-ID anzulegen, die es schon gab — mit bereits angehakter WeatherKit-Capability. Nach dem erneuten Lauf mit -allowProvisioningUpdates wurde das passende Profil gefunden und eingebettet. Im signierten Build stehen jetzt alle sechs Entitlements: weatherkit, application-groups, personal-information.calendars, personal-information.location, automation.apple-events und device.audio-input.
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@@ -200,11 +200,14 @@
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buildSettings = {
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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CODE_SIGN_ENTITLEMENTS = Onyx/Onyx.entitlements;
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"CODE_SIGN_IDENTITY[sdk=macosx*]" = "Apple Development";
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CODE_SIGN_STYLE = Automatic;
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COMBINE_HIDPI_IMAGES = YES;
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ENABLE_APP_SANDBOX = NO;
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ENABLE_USER_SCRIPT_SANDBOXING = NO;
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INFOPLIST_FILE = Onyx/Info.plist;
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INFOPLIST_KEY_CFBundleDisplayName = Onyx;
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INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.lifestyle";
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"@executable_path/../Frameworks",
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@@ -352,11 +355,14 @@
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buildSettings = {
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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CODE_SIGN_ENTITLEMENTS = Onyx/Onyx.entitlements;
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"CODE_SIGN_IDENTITY[sdk=macosx*]" = "Apple Development";
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CODE_SIGN_STYLE = Automatic;
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COMBINE_HIDPI_IMAGES = YES;
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ENABLE_APP_SANDBOX = NO;
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ENABLE_USER_SCRIPT_SANDBOXING = NO;
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INFOPLIST_FILE = Onyx/Info.plist;
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INFOPLIST_KEY_CFBundleDisplayName = Onyx;
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INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.lifestyle";
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"@executable_path/../Frameworks",
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