Files
GuidoandClaude Opus 5 ffe1870bb8 build: Die iOS-App laesst sich mit einem Befehl bauen, starten und testen
Bisher musste das Xcode-Projekt von Hand angelegt werden, und der Swift-Code
wurde blind geschrieben, ohne ihn je zu uebersetzen. ios/project.yml
beschreibt das Projekt jetzt in 50 Zeilen; xcodegen generate macht daraus
Certain.xcodeproj. Das erzeugte Projekt liegt mit im Repository, damit man es
ohne xcodegen einfach oeffnen kann - geaendert wird aber die project.yml.

Festgelegt nach dem Muster von Vorrania: Buendelkennung com.scarriffle.certain,
Team PP34X97WS3, iPhone und iPad, Entwicklungssprache Deutsch, iOS 26 als
Mindestversion. Sprachfassung Swift 5, weil der Code nicht auf die strikte
Nebenlaeufigkeitspruefung von Swift 6 hin geschrieben ist.

Stufe 1 uebersetzt damit fehlerfrei, die 28 Tests laufen durch, und die App
startet im Simulator bei der Serverabfrage.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-10-21 05:45:42 +02:00

105 lines
3.8 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1430"
version = "1.7">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES"
runPostActionsOnFailure = "NO">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "273DB28E6F6B8944B4879A06"
BuildableName = "Certain.app"
BlueprintName = "Certain"
ReferencedContainer = "container:Certain.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
onlyGenerateCoverageForSpecifiedTargets = "NO">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "273DB28E6F6B8944B4879A06"
BuildableName = "Certain.app"
BlueprintName = "Certain"
ReferencedContainer = "container:Certain.xcodeproj">
</BuildableReference>
</MacroExpansion>
<Testables>
<TestableReference
skipped = "NO"
parallelizable = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "30BF803561347EA12325BCAA"
BuildableName = "CertainTests.xctest"
BlueprintName = "CertainTests"
ReferencedContainer = "container:Certain.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
<CommandLineArguments>
</CommandLineArguments>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "273DB28E6F6B8944B4879A06"
BuildableName = "Certain.app"
BlueprintName = "Certain"
ReferencedContainer = "container:Certain.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<CommandLineArguments>
</CommandLineArguments>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "273DB28E6F6B8944B4879A06"
BuildableName = "Certain.app"
BlueprintName = "Certain"
ReferencedContainer = "container:Certain.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>