- Add Netflix-style Home with recent audiobooks/podcasts, list/grid toggle shared with Library - Add searchable libraries — audiobooks filter on title/author; podcasts also index and search episodes across the whole library - Add unified context menu (download / progress remove) across Home, Library, and PodcastDetail - Rework cover badges: listened checkmark top-right, download indicator bottom-right; hide progress bar when finished - Add AirPlay picker in PlayerBar - Replace splash with four-phase animation: orbital particles → attract → flash → fade; cross-platform iOS+macOS, runtime AppIcon lookup - Fix macOS parallel downloads: align connection settings with iOS, raise timeoutIntervalForRequest to 300s - Fix progress deletion using server-side progress UUID (DELETE /api/me/progress/:id) - Bump CFBundleVersion to 8 Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
800 lines
33 KiB
Swift
800 lines
33 KiB
Swift
import Foundation
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import Observation
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#if canImport(UIKit)
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import UIKit
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#endif
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struct DownloadedTrack: Codable, Hashable {
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let ino: String
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let filename: String
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let localPath: String // relative to AppPaths.downloadsDirectory
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let durationSeconds: Double
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enum CodingKeys: String, CodingKey {
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case ino, filename, localPath, durationSeconds
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}
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init(ino: String, filename: String, localPath: String, durationSeconds: Double) {
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self.ino = ino
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self.filename = filename
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self.localPath = localPath
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self.durationSeconds = durationSeconds
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}
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init(from decoder: Decoder) throws {
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let c = try decoder.container(keyedBy: CodingKeys.self)
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ino = try c.decode(String.self, forKey: .ino)
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filename = try c.decode(String.self, forKey: .filename)
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localPath = try c.decode(String.self, forKey: .localPath)
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durationSeconds = try c.decodeIfPresent(Double.self, forKey: .durationSeconds) ?? 0
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}
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}
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struct DownloadedItem: Codable, Hashable {
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let itemId: String
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var episodeId: String?
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let title: String
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let author: String
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let durationSeconds: Double
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let tracks: [DownloadedTrack]
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enum CodingKeys: String, CodingKey {
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case itemId, episodeId, title, author, durationSeconds, tracks
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}
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init(itemId: String, episodeId: String? = nil, title: String, author: String, durationSeconds: Double, tracks: [DownloadedTrack]) {
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self.itemId = itemId
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self.episodeId = episodeId
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self.title = title
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self.author = author
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self.durationSeconds = durationSeconds
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self.tracks = tracks
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}
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init(from decoder: Decoder) throws {
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let c = try decoder.container(keyedBy: CodingKeys.self)
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itemId = try c.decode(String.self, forKey: .itemId)
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episodeId = try c.decodeIfPresent(String.self, forKey: .episodeId)
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title = try c.decode(String.self, forKey: .title)
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author = try c.decode(String.self, forKey: .author)
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durationSeconds = try c.decode(Double.self, forKey: .durationSeconds)
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tracks = try c.decode([DownloadedTrack].self, forKey: .tracks)
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}
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var downloadKey: String {
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if let episodeId { return "\(itemId)|\(episodeId)" }
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return itemId
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}
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}
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@Observable
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@MainActor
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final class DownloadManager: NSObject, @unchecked Sendable {
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private let client: ABSClient
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/// Keyed by downloadKey (itemId or "itemId|episodeId").
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private(set) var states: [String: DownloadState] = [:]
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private(set) var downloadedItems: [String: DownloadedItem] = [:]
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/// Items currently being downloaded (removed on completion or cancellation).
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/// Persisted so the list survives an app kill while a background download
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/// is still in flight.
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private(set) var pendingItems: [String: LibraryItem] = [:]
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/// Per-download in-flight bytes for the currently active track(s). Background
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/// session may have multiple parallel tasks; we sum the writes per key.
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private(set) var inFlightBytes: [String: Int64] = [:]
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/// Completed tracks per active download, keyed by track index. Persisted so
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/// we can stitch the final DownloadedItem together if the app was killed.
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private var completedTracks: [String: [Int: DownloadedTrack]] = [:]
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/// Expected total track count per active download (persisted).
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private var totalTrackCount: [String: Int] = [:]
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/// In-flight byte counts per track (downloadKey -> trackIndex -> bytesWritten).
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/// Background sessions may run several tasks for the same download in
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/// parallel; we keep per-track counts so the sum is accurate even when
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/// multiple tracks are mid-flight.
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private var perTrackBytes: [String: [Int: Int64]] = [:]
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/// In-flight fractions per track (downloadKey -> trackIndex -> 0…1).
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/// Drives a smooth progress ring even for single-track audiobooks where
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/// `completedTracks` stays at 0 for the entire download.
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private var perTrackFractions: [String: [Int: Double]] = [:]
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/// Global FIFO queue of waiting tasks across ALL downloads. When the user
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/// has parallel mode off, only `maxConcurrentDownloads` tasks run at any
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/// time globally — so starting Book 2 while Book 1 is in flight leaves
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/// Book 2 entirely queued until Book 1 finishes.
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private var globalQueue: [QueuedUnit] = []
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/// Number of URLSession tasks we've handed off to the OS and that haven't
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/// reported completion yet. Compared against `maxConcurrentDownloads` to
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/// decide whether to drain the queue.
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private var activeTaskCount: Int = 0
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/// Per-track URLRequest cache — used so we can rebuild a download task
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/// even after the queue has shifted.
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private var pendingRequests: [String: [Int: URLRequest]] = [:]
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private var maxConcurrentDownloads: Int {
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let parallel = UserDefaults.standard.object(forKey: "downloadsParallel") as? Bool ?? true
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return parallel ? Int.max : 1
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}
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private var indexFile: URL { AppPaths.supportDirectory.appendingPathComponent("downloads-index.json") }
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private var pendingFile: URL { AppPaths.supportDirectory.appendingPathComponent("downloads-pending.json") }
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#if os(iOS)
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private let activityManager = DownloadActivityManager()
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/// Set when a download fails while the app is in the foreground.
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/// The UI observes this to show an in-app alert; cleared on dismissal.
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var downloadFailureAlertTitle: String? = nil
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#endif
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/// Stashed by the AppDelegate when iOS wakes the app to handle a completed
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/// background download. Called from `urlSessionDidFinishEvents`.
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nonisolated(unsafe) static var pendingBackgroundCompletion: (() -> Void)?
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/// Last MainActor-progress-update timestamp per URLSession task identifier
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/// (in mach nanoseconds). Used to throttle `didWriteData` callbacks —
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/// accessed only from URLSession's serial delegate queue so it's safe.
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nonisolated(unsafe) static var lastProgressNs: [Int: UInt64] = [:]
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/// Background URLSession used for all download tasks. On iOS this keeps
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/// downloads alive when the app is suspended or terminated; on macOS it
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/// behaves like a normal session. Set in `init` after `super.init()`
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/// because `self` is needed as the delegate; @ObservationIgnored because
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/// the @Observable macro can't synthesize accessors for IUO properties.
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@ObservationIgnored
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private var downloadSession: URLSession!
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private func makeDownloadSession() -> URLSession {
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let identifier = "com.local.ABS-Client.bgDownloads"
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#if os(iOS)
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let config = URLSessionConfiguration.background(withIdentifier: identifier)
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config.sessionSendsLaunchEvents = true
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config.isDiscretionary = false
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config.networkServiceType = .responsiveData
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config.httpMaximumConnectionsPerHost = 6
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#else
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// macOS hat keinen Background-Session-Daemon mit Auto-Retry —
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// gleiche Pool-/Service-Settings wie iOS, sonst hängt sich ein
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// parallel laufender Download bei geteilter Bandbreite zu lange ohne
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// Bytes auf und failed mit Timeout.
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let config = URLSessionConfiguration.default
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config.networkServiceType = .responsiveData
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config.httpMaximumConnectionsPerHost = 6
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#endif
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config.allowsCellularAccess = true
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config.waitsForConnectivity = true
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// 300s statt 60s: bei zwei parallelen großen Tracks kann eine Task
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// temporär für deutlich mehr als 60s ohne Bytes bleiben, besonders
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// auf macOS-Foreground-Sessions ohne iOS-Background-Retry-Logik.
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config.timeoutIntervalForRequest = 300
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config.timeoutIntervalForResource = 60 * 60 * 24 // 24h — big audiobooks
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return URLSession(configuration: config, delegate: self, delegateQueue: nil)
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}
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init(client: ABSClient) {
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self.client = client
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super.init()
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// Created here (not as a property initializer) so the URLSession can
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// pass `self` as its delegate and reconnect to any tasks left running
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// by a previous app launch.
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self.downloadSession = makeDownloadSession()
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try? FileManager.default.createDirectory(at: AppPaths.downloadsDirectory, withIntermediateDirectories: true)
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loadIndex()
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loadPending()
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}
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func state(for downloadKey: String) -> DownloadState {
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states[downloadKey] ?? .notDownloaded
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}
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func isDownloaded(downloadKey: String) -> Bool {
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if case .downloaded = state(for: downloadKey) { return true }
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return false
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}
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func downloadedBytes(for downloadKey: String) -> Int64 {
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if let item = downloadedItems[downloadKey] {
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return item.tracks.reduce(Int64(0)) { sum, track in
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let url = AppPaths.downloadsDirectory.appendingPathComponent(track.localPath)
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return sum + fileSize(at: url)
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}
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}
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if let pending = pendingItems[downloadKey] {
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let onDisk = folderSize(at: AppPaths.downloadsDirectory.appendingPathComponent(pending.id))
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let inFlight = inFlightBytes[downloadKey] ?? 0
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return onDisk + inFlight
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}
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return 0
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}
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private func fileSize(at url: URL) -> Int64 {
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guard let attrs = try? FileManager.default.attributesOfItem(atPath: url.path) else { return 0 }
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if let n = attrs[.size] as? NSNumber { return n.int64Value }
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if let i = attrs[.size] as? Int { return Int64(i) }
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return 0
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}
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func localTrackURLs(for downloadKey: String) -> [URL]? {
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guard let item = downloadedItems[downloadKey] else { return nil }
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return item.tracks.map { AppPaths.downloadsDirectory.appendingPathComponent($0.localPath) }
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}
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/// Downloads a book (whole audioFiles list) or a podcast episode (single audioFile).
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func startDownload(item: LibraryItem) {
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let key = item.downloadKey
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// Already downloaded or in progress — no-op
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if downloadedItems[key] != nil { return }
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if case .downloading = states[key] ?? .notDownloaded { return }
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states[key] = .downloading(progress: 0)
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pendingItems[key] = item
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#if os(iOS)
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activityManager.startActivity(downloadKey: key, itemTitle: item.title)
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#endif
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Task { @MainActor [weak self] in
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guard let self else { return }
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var workItem = item
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if !workItem.isPodcast && workItem.audioFiles.isEmpty {
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do {
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workItem = try await self.client.fetchItemDetail(itemId: item.id)
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} catch {
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self.states[key] = .failed(message: "Detail konnte nicht geladen werden: \(error.localizedDescription)")
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self.pendingItems.removeValue(forKey: key)
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#if os(iOS)
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self.handleDownloadFailure(itemTitle: item.title, downloadKey: key)
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#endif
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return
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}
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}
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if workItem.audioFiles.isEmpty {
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self.states[key] = .failed(message: "Keine herunterladbaren Audiodateien gefunden.")
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self.pendingItems.removeValue(forKey: key)
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#if os(iOS)
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self.handleDownloadFailure(itemTitle: workItem.title, downloadKey: key)
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#endif
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return
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}
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self.enqueueDownload(workItem: workItem, downloadKey: key)
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}
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}
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/// Builds the URLRequest + TaskMeta pairs for every audio file of `workItem`
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/// and appends them to the global FIFO queue. Then `drainQueue` starts as
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/// many as the current concurrency limit allows — in sequential mode that's
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/// 1, so Book 2's tracks wait until Book 1 fully finishes.
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private func enqueueDownload(workItem: LibraryItem, downloadKey: String) {
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let itemDir = directoryURL(itemId: workItem.id, episodeId: workItem.episodeId)
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try? FileManager.default.createDirectory(at: itemDir, withIntermediateDirectories: true)
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pendingItems[downloadKey] = workItem
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totalTrackCount[downloadKey] = workItem.audioFiles.count
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completedTracks[downloadKey] = [:]
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persistPending()
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let allowCellular = UserDefaults.standard.object(forKey: "downloadsOverMobile") as? Bool ?? true
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var requestMap: [Int: URLRequest] = [:]
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var units: [QueuedUnit] = []
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for (idx, file) in workItem.audioFiles.enumerated() {
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guard let url = client.audioFileURL(itemId: workItem.id, ino: file.ino) else { continue }
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var request = URLRequest(url: url)
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for (k, v) in client.bearerHeader { request.setValue(v, forHTTPHeaderField: k) }
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request.allowsCellularAccess = allowCellular
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let ext = file.ext.isEmpty ? "mp3" : file.ext
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let destName = "\(String(format: "%03d", idx))-\(file.ino).\(ext)"
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let meta = TaskMeta(
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downloadKey: downloadKey,
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trackIndex: idx,
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itemId: workItem.id,
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episodeId: workItem.episodeId,
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destName: destName,
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ino: file.ino,
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filename: file.filename,
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durationSeconds: file.durationSeconds
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)
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requestMap[idx] = request
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units.append(QueuedUnit(meta: meta, request: request))
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}
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pendingRequests[downloadKey] = requestMap
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globalQueue.append(contentsOf: units)
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drainQueue()
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}
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/// Starts as many queued tasks as the current concurrency limit allows.
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/// Reads the user setting fresh each call so a toggle takes effect on the
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/// next slot that opens up.
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private func drainQueue() {
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let limit = maxConcurrentDownloads
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while activeTaskCount < limit, !globalQueue.isEmpty {
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let next = globalQueue.removeFirst()
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activeTaskCount += 1
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startTask(meta: next.meta, request: next.request)
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}
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}
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private func startTask(meta: TaskMeta, request: URLRequest) {
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let task = downloadSession.downloadTask(with: request)
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task.taskDescription = meta.encoded()
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task.resume()
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}
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/// Called when a task is cancelled (via our cancel/delete or the OS) and
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/// no track-completion or track-failure handler will fire for it. Keeps
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/// `activeTaskCount` accurate so the next queued task can start.
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fileprivate func handleTaskAborted() {
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activeTaskCount = max(0, activeTaskCount - 1)
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drainQueue()
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}
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func cancel(downloadKey: String) {
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states[downloadKey] = .notDownloaded
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pendingItems.removeValue(forKey: downloadKey)
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inFlightBytes.removeValue(forKey: downloadKey)
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perTrackBytes.removeValue(forKey: downloadKey)
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perTrackFractions.removeValue(forKey: downloadKey)
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completedTracks.removeValue(forKey: downloadKey)
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totalTrackCount.removeValue(forKey: downloadKey)
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pendingRequests.removeValue(forKey: downloadKey)
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// Drop any queued (not-yet-started) tasks for this download.
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globalQueue.removeAll { $0.meta.downloadKey == downloadKey }
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persistPending()
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#if os(iOS)
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activityManager.endActivity(downloadKey: downloadKey)
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#endif
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// Cancel all in-flight URLSession tasks for this download (async).
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downloadSession.getAllTasks { tasks in
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for task in tasks {
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if let meta = TaskMeta.decode(task.taskDescription),
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meta.downloadKey == downloadKey {
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task.cancel()
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}
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}
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}
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}
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func delete(downloadKey: String) {
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pendingItems.removeValue(forKey: downloadKey)
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cancel(downloadKey: downloadKey)
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if let item = downloadedItems[downloadKey] {
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let dir = directoryURL(itemId: item.itemId, episodeId: item.episodeId)
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try? FileManager.default.removeItem(at: dir)
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if item.episodeId != nil {
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let parent = AppPaths.downloadsDirectory.appendingPathComponent(item.itemId)
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if let contents = try? FileManager.default.contentsOfDirectory(atPath: parent.path), contents.isEmpty {
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try? FileManager.default.removeItem(at: parent)
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}
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}
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}
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downloadedItems.removeValue(forKey: downloadKey)
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states[downloadKey] = .notDownloaded
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persistIndex()
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}
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private func folderSize(at url: URL) -> Int64 {
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guard let enumerator = FileManager.default.enumerator(
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atPath: url.path
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) else { return 0 }
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var total: Int64 = 0
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for case let relPath as String in enumerator {
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let fileURL = url.appendingPathComponent(relPath)
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total += fileSize(at: fileURL)
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}
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return total
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}
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private func directoryURL(itemId: String, episodeId: String?) -> URL {
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var dir = AppPaths.downloadsDirectory.appendingPathComponent(itemId, isDirectory: true)
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if let episodeId {
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dir = dir.appendingPathComponent(episodeId, isDirectory: true)
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}
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return dir
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}
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private func relativePath(itemId: String, episodeId: String?, fileName: String) -> String {
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if let episodeId { return "\(itemId)/\(episodeId)/\(fileName)" }
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return "\(itemId)/\(fileName)"
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}
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#if os(iOS)
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/// Ends the Live Activity and routes the failure to either an in-app alert
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/// (foreground) or a local notification (background).
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private func handleDownloadFailure(itemTitle: String, downloadKey: String) {
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activityManager.endActivity(downloadKey: downloadKey)
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if UIApplication.shared.applicationState == .active {
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// Only set if no alert is already pending — prevents a second
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// concurrent failure from overwriting an unread message.
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if downloadFailureAlertTitle == nil {
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downloadFailureAlertTitle = itemTitle
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}
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} else {
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Task { await NotificationManager.shared.sendDownloadFailedNotification(itemTitle: itemTitle) }
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}
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}
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#endif
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// MARK: - Background-session bookkeeping
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/// Sums per-task in-flight byte counts (the background session may have
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/// several tasks for the same download) and recomputes the overall progress
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/// ring. The progress includes already-completed tracks PLUS the fraction
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/// of each in-flight track — without this, single-track audiobooks stay
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/// at 0 % until the whole file is on disk.
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fileprivate func applyTaskProgress(meta: TaskMeta, totalBytesWritten: Int64, expectedBytes: Int64) {
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perTrackBytes[meta.downloadKey, default: [:]][meta.trackIndex] = totalBytesWritten
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if expectedBytes > 0 {
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let fraction = min(1, max(0, Double(totalBytesWritten) / Double(expectedBytes)))
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perTrackFractions[meta.downloadKey, default: [:]][meta.trackIndex] = fraction
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}
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let trackSum = perTrackBytes[meta.downloadKey]?.values.reduce(Int64(0), +) ?? 0
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inFlightBytes[meta.downloadKey] = trackSum
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if let total = totalTrackCount[meta.downloadKey], total > 0 {
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let completed = Double(completedTracks[meta.downloadKey]?.count ?? 0)
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let inflightSum = perTrackFractions[meta.downloadKey]?.values.reduce(0, +) ?? 0
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let progress = min(0.999, (completed + inflightSum) / Double(total))
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states[meta.downloadKey] = .downloading(progress: progress)
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#if os(iOS)
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activityManager.updateActivity(
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downloadKey: meta.downloadKey,
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progress: progress,
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bytesDownloaded: downloadedBytes(for: meta.downloadKey)
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)
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#endif
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}
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}
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/// Called when a single track completes successfully (its file has already
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/// been moved to the final destination by the delegate). Records the track,
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/// decrements the global active-task counter, and asks the queue to drain —
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|
/// in sequential mode that frees the single slot for the next queued track.
|
|
fileprivate func handleTrackCompleted(meta: TaskMeta) {
|
|
activeTaskCount = max(0, activeTaskCount - 1)
|
|
|
|
// Track is now on disk — clear its in-flight byte/fraction counters so
|
|
// we don't double-count (folderSize and completedTracks already include
|
|
// this track).
|
|
perTrackBytes[meta.downloadKey]?[meta.trackIndex] = 0
|
|
perTrackFractions[meta.downloadKey]?[meta.trackIndex] = nil
|
|
let inFlight = perTrackBytes[meta.downloadKey]?.values.reduce(Int64(0), +) ?? 0
|
|
inFlightBytes[meta.downloadKey] = inFlight
|
|
|
|
let track = DownloadedTrack(
|
|
ino: meta.ino,
|
|
filename: meta.filename,
|
|
localPath: relativePath(itemId: meta.itemId, episodeId: meta.episodeId, fileName: meta.destName),
|
|
durationSeconds: meta.durationSeconds
|
|
)
|
|
completedTracks[meta.downloadKey, default: [:]][meta.trackIndex] = track
|
|
persistPending()
|
|
|
|
guard let total = totalTrackCount[meta.downloadKey],
|
|
let workItem = pendingItems[meta.downloadKey] else {
|
|
drainQueue()
|
|
return
|
|
}
|
|
let completed = completedTracks[meta.downloadKey] ?? [:]
|
|
|
|
if completed.count == total {
|
|
finalizeDownload(workItem: workItem, downloadKey: meta.downloadKey, completed: completed)
|
|
} else {
|
|
let inflightSum = perTrackFractions[meta.downloadKey]?.values.reduce(0, +) ?? 0
|
|
let progress = min(0.999, (Double(completed.count) + inflightSum) / Double(total))
|
|
states[meta.downloadKey] = .downloading(progress: progress)
|
|
#if os(iOS)
|
|
activityManager.updateActivity(
|
|
downloadKey: meta.downloadKey,
|
|
progress: progress,
|
|
bytesDownloaded: downloadedBytes(for: meta.downloadKey)
|
|
)
|
|
#endif
|
|
}
|
|
|
|
drainQueue()
|
|
}
|
|
|
|
private func finalizeDownload(workItem: LibraryItem, downloadKey: String, completed: [Int: DownloadedTrack]) {
|
|
let sortedTracks = completed.sorted(by: { $0.key < $1.key }).map { $0.value }
|
|
let downloaded = DownloadedItem(
|
|
itemId: workItem.id,
|
|
episodeId: workItem.episodeId,
|
|
title: workItem.title,
|
|
author: workItem.author,
|
|
durationSeconds: workItem.durationSeconds,
|
|
tracks: sortedTracks
|
|
)
|
|
downloadedItems[downloadKey] = downloaded
|
|
states[downloadKey] = .downloaded
|
|
pendingItems.removeValue(forKey: downloadKey)
|
|
inFlightBytes.removeValue(forKey: downloadKey)
|
|
perTrackBytes.removeValue(forKey: downloadKey)
|
|
perTrackFractions.removeValue(forKey: downloadKey)
|
|
completedTracks.removeValue(forKey: downloadKey)
|
|
totalTrackCount.removeValue(forKey: downloadKey)
|
|
pendingRequests.removeValue(forKey: downloadKey)
|
|
#if os(iOS)
|
|
activityManager.endActivity(downloadKey: downloadKey)
|
|
#endif
|
|
persistIndex()
|
|
persistPending()
|
|
}
|
|
|
|
/// Called by the delegate when a track fails irrecoverably. iOS's background
|
|
/// URLSession already retries transient network errors; if we still end up
|
|
/// here, the user will need to retry manually.
|
|
fileprivate func handleTrackFailed(meta: TaskMeta, errorMessage: String) {
|
|
activeTaskCount = max(0, activeTaskCount - 1)
|
|
defer { drainQueue() }
|
|
|
|
// Only react once per download — if we already failed/cancelled the
|
|
// overall download, ignore further per-track failures.
|
|
guard pendingItems[meta.downloadKey] != nil else { return }
|
|
let title = pendingItems[meta.downloadKey]?.title ?? "Download"
|
|
states[meta.downloadKey] = .failed(message: errorMessage)
|
|
pendingItems.removeValue(forKey: meta.downloadKey)
|
|
perTrackBytes.removeValue(forKey: meta.downloadKey)
|
|
perTrackFractions.removeValue(forKey: meta.downloadKey)
|
|
completedTracks.removeValue(forKey: meta.downloadKey)
|
|
totalTrackCount.removeValue(forKey: meta.downloadKey)
|
|
inFlightBytes.removeValue(forKey: meta.downloadKey)
|
|
pendingRequests.removeValue(forKey: meta.downloadKey)
|
|
globalQueue.removeAll { $0.meta.downloadKey == meta.downloadKey }
|
|
persistPending()
|
|
#if os(iOS)
|
|
handleDownloadFailure(itemTitle: title, downloadKey: meta.downloadKey)
|
|
#endif
|
|
|
|
// Cancel any sibling tasks for the same download so we don't keep
|
|
// pulling bytes for a download we've already given up on.
|
|
let cancelKey = meta.downloadKey
|
|
downloadSession.getAllTasks { tasks in
|
|
for task in tasks {
|
|
if let m = TaskMeta.decode(task.taskDescription), m.downloadKey == cancelKey {
|
|
task.cancel()
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private func loadIndex() {
|
|
guard let data = try? Data(contentsOf: indexFile),
|
|
let decoded = try? JSONDecoder().decode([String: DownloadedItem].self, from: data) else { return }
|
|
var rekeyed: [String: DownloadedItem] = [:]
|
|
for (_, item) in decoded {
|
|
if item.tracks.isEmpty { continue }
|
|
rekeyed[item.downloadKey] = item
|
|
}
|
|
downloadedItems = rekeyed
|
|
for k in rekeyed.keys {
|
|
states[k] = .downloaded
|
|
}
|
|
for (oldKey, item) in decoded where item.tracks.isEmpty {
|
|
let dir = AppPaths.downloadsDirectory.appendingPathComponent(oldKey)
|
|
try? FileManager.default.removeItem(at: dir)
|
|
}
|
|
if rekeyed.count != decoded.count {
|
|
persistIndex()
|
|
}
|
|
}
|
|
|
|
private func persistIndex() {
|
|
do {
|
|
let data = try JSONEncoder().encode(downloadedItems)
|
|
try data.write(to: indexFile, options: .atomic)
|
|
} catch {
|
|
// non-fatal
|
|
}
|
|
}
|
|
|
|
// MARK: - Pending-download persistence
|
|
|
|
/// Snapshot written to disk so that a background download surviving an app
|
|
/// kill can be picked up again on next launch.
|
|
private struct PendingSnapshot: Codable {
|
|
var pendingItems: [String: LibraryItem]
|
|
var completedTracks: [String: [Int: DownloadedTrack]]
|
|
var totalTrackCount: [String: Int]
|
|
}
|
|
|
|
private func persistPending() {
|
|
let snapshot = PendingSnapshot(
|
|
pendingItems: pendingItems,
|
|
completedTracks: completedTracks,
|
|
totalTrackCount: totalTrackCount
|
|
)
|
|
do {
|
|
let data = try JSONEncoder().encode(snapshot)
|
|
try data.write(to: pendingFile, options: .atomic)
|
|
} catch {
|
|
// non-fatal
|
|
}
|
|
}
|
|
|
|
private func loadPending() {
|
|
guard let data = try? Data(contentsOf: pendingFile),
|
|
let snapshot = try? JSONDecoder().decode(PendingSnapshot.self, from: data)
|
|
else { return }
|
|
pendingItems = snapshot.pendingItems
|
|
completedTracks = snapshot.completedTracks
|
|
totalTrackCount = snapshot.totalTrackCount
|
|
// Restore states from progress (won't be `.downloaded` since persistIndex
|
|
// is the only path that flips that).
|
|
for (key, item) in pendingItems {
|
|
if let total = totalTrackCount[key], total > 0 {
|
|
let done = Double(completedTracks[key]?.count ?? 0)
|
|
states[key] = .downloading(progress: min(0.999, done / Double(total)))
|
|
} else {
|
|
states[key] = .downloading(progress: 0)
|
|
}
|
|
_ = item // referenced for clarity
|
|
}
|
|
}
|
|
}
|
|
|
|
// MARK: - Queued unit
|
|
|
|
/// One entry in `DownloadManager.globalQueue`. Holds everything needed to spin
|
|
/// up the URLSessionDownloadTask later, including the prepared URLRequest with
|
|
/// its bearer headers and cellular-allowance flag already applied.
|
|
fileprivate struct QueuedUnit {
|
|
let meta: TaskMeta
|
|
let request: URLRequest
|
|
}
|
|
|
|
// MARK: - Task metadata
|
|
|
|
/// Encoded into `URLSessionTask.taskDescription` so the delegate has everything
|
|
/// it needs to route bytes back to the right download / track on the iOS
|
|
/// background queue (which has no access to MainActor state).
|
|
///
|
|
/// Uses a hand-rolled tab-separated encoding rather than `Codable` so we don't
|
|
/// need a nonisolated conformance — the project's
|
|
/// `SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor` would otherwise pin Encodable
|
|
/// to MainActor, which can't be called from the URLSession delegate queue.
|
|
fileprivate struct TaskMeta: Sendable {
|
|
let downloadKey: String
|
|
let trackIndex: Int
|
|
let itemId: String
|
|
let episodeId: String?
|
|
let destName: String
|
|
let ino: String
|
|
let filename: String
|
|
let durationSeconds: Double
|
|
|
|
private nonisolated static let separator = "\u{1F}" // ASCII unit separator — won't appear in IDs/filenames
|
|
|
|
nonisolated func encoded() -> String {
|
|
let parts: [String] = [
|
|
downloadKey,
|
|
String(trackIndex),
|
|
itemId,
|
|
episodeId ?? "",
|
|
destName,
|
|
ino,
|
|
filename,
|
|
String(durationSeconds)
|
|
]
|
|
return parts.joined(separator: Self.separator)
|
|
}
|
|
|
|
nonisolated static func decode(_ description: String?) -> TaskMeta? {
|
|
guard let description else { return nil }
|
|
let parts = description.components(separatedBy: separator)
|
|
guard parts.count == 8,
|
|
let trackIndex = Int(parts[1]),
|
|
let durationSeconds = Double(parts[7])
|
|
else { return nil }
|
|
return TaskMeta(
|
|
downloadKey: parts[0],
|
|
trackIndex: trackIndex,
|
|
itemId: parts[2],
|
|
episodeId: parts[3].isEmpty ? nil : parts[3],
|
|
destName: parts[4],
|
|
ino: parts[5],
|
|
filename: parts[6],
|
|
durationSeconds: durationSeconds
|
|
)
|
|
}
|
|
}
|
|
|
|
// MARK: - URLSessionDownloadDelegate
|
|
|
|
extension DownloadManager: URLSessionDownloadDelegate {
|
|
|
|
nonisolated func urlSession(
|
|
_ session: URLSession,
|
|
downloadTask: URLSessionDownloadTask,
|
|
didWriteData bytesWritten: Int64,
|
|
totalBytesWritten: Int64,
|
|
totalBytesExpectedToWrite: Int64
|
|
) {
|
|
guard let meta = TaskMeta.decode(downloadTask.taskDescription) else { return }
|
|
// Throttle: only hop to MainActor at most every ~250 ms per task. The
|
|
// OS fires didWriteData many times a second; uncapped this floods
|
|
// SwiftUI's diff loop and starves the main thread (which slows the
|
|
// download too, since URLSession shares the same process).
|
|
let now = DispatchTime.now().uptimeNanoseconds
|
|
let lastNs = Self.lastProgressNs[downloadTask.taskIdentifier] ?? 0
|
|
if now - lastNs < 250_000_000 { return }
|
|
Self.lastProgressNs[downloadTask.taskIdentifier] = now
|
|
let expected = totalBytesExpectedToWrite
|
|
Task { @MainActor [weak self] in
|
|
self?.applyTaskProgress(meta: meta, totalBytesWritten: totalBytesWritten, expectedBytes: expected)
|
|
}
|
|
}
|
|
|
|
nonisolated func urlSession(
|
|
_ session: URLSession,
|
|
downloadTask: URLSessionDownloadTask,
|
|
didFinishDownloadingTo location: URL
|
|
) {
|
|
guard let meta = TaskMeta.decode(downloadTask.taskDescription) else { return }
|
|
// Must move synchronously here — the OS removes `location` immediately
|
|
// after this method returns.
|
|
let downloadsDir = AppPaths.downloadsDirectory
|
|
let itemDir: URL = {
|
|
var dir = downloadsDir.appendingPathComponent(meta.itemId, isDirectory: true)
|
|
if let episodeId = meta.episodeId {
|
|
dir = dir.appendingPathComponent(episodeId, isDirectory: true)
|
|
}
|
|
return dir
|
|
}()
|
|
let destURL = itemDir.appendingPathComponent(meta.destName)
|
|
do {
|
|
try FileManager.default.createDirectory(at: itemDir, withIntermediateDirectories: true)
|
|
try? FileManager.default.removeItem(at: destURL)
|
|
try FileManager.default.moveItem(at: location, to: destURL)
|
|
} catch {
|
|
// didCompleteWithError will follow; bail out of completion reporting.
|
|
return
|
|
}
|
|
Task { @MainActor [weak self] in
|
|
self?.handleTrackCompleted(meta: meta)
|
|
}
|
|
}
|
|
|
|
nonisolated func urlSession(
|
|
_ session: URLSession,
|
|
task: URLSessionTask,
|
|
didCompleteWithError error: Error?
|
|
) {
|
|
// Free the throttle slot for this task identifier — tasks come and go,
|
|
// and this dict would otherwise grow without bound.
|
|
Self.lastProgressNs.removeValue(forKey: task.taskIdentifier)
|
|
|
|
// Success path: `didFinishDownloadingTo` already fired and will decrement
|
|
// the active-task counter via `handleTrackCompleted`.
|
|
guard let error else { return }
|
|
|
|
let nsError = error as NSError
|
|
if nsError.code == NSURLErrorCancelled {
|
|
// We initiated cancellation (cancel/delete/handleTrackFailed). The
|
|
// active counter still needs to come down so the next queued task
|
|
// can start.
|
|
Task { @MainActor [weak self] in
|
|
self?.handleTaskAborted()
|
|
}
|
|
return
|
|
}
|
|
guard let meta = TaskMeta.decode(task.taskDescription) else {
|
|
Task { @MainActor [weak self] in self?.handleTaskAborted() }
|
|
return
|
|
}
|
|
let message = error.localizedDescription
|
|
Task { @MainActor [weak self] in
|
|
self?.handleTrackFailed(meta: meta, errorMessage: message)
|
|
}
|
|
}
|
|
|
|
#if os(iOS)
|
|
nonisolated func urlSessionDidFinishEvents(forBackgroundURLSession session: URLSession) {
|
|
Task { @MainActor in
|
|
let handler = DownloadManager.pendingBackgroundCompletion
|
|
DownloadManager.pendingBackgroundCompletion = nil
|
|
handler?()
|
|
}
|
|
}
|
|
#endif
|
|
}
|