Files
ABS-Client/ABS Client/Audiobookshelf swift.xcodeproj/xcshareddata/xcschemes/DownloadWidgetExtensionExtension.xcscheme
Scarriffle 77342d619b Rename app to Nook (display name only)
Changes the user-visible name from "ABS Client" to "Nook" across the
iOS home screen, macOS Dock/menu bar, login header, sidebar header, and
README. Bundle ID (com.local.ABS-Client), keychain key, and background
download session ID are intentionally left unchanged so the existing
App Store listing (ID 6770326901) updates in place — installed users
keep the app, stored credentials, and downloads.

- Build settings: INFOPLIST_KEY_CFBundleDisplayName, CFBundleName,
  PRODUCT_NAME → "Nook" (Debug + Release); built app is now Nook.app
- Info-iOS.plist: CFBundleDisplayName + CFBundleName → "Nook"
- Localizable.strings (de + en): login.title + sidebar.app_title → "Nook"
- LoginView: hardcoded headers → "Nook"
- README: branding text → "Nook" (git repo URLs and App Store URL
  unchanged — repo and listing rename happen separately)

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-28 11:35:26 +02:00

115 lines
4.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "2650"
wasCreatedForAppExtension = "YES"
version = "2.0">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES"
buildArchitectures = "Automatic">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "NO"
buildForRunning = "NO"
buildForProfiling = "NO"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "39C4270A2FD189220033EE46"
BuildableName = "DownloadWidgetExtensionExtension.appex"
BlueprintName = "DownloadWidgetExtensionExtension"
ReferencedContainer = "container:Audiobookshelf swift.xcodeproj">
</BuildableReference>
</BuildActionEntry>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "39614D0A2FB4D44400DBEF5E"
BuildableName = "Nook.app"
BlueprintName = "Audiobookshelf swift"
ReferencedContainer = "container:Audiobookshelf swift.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
shouldAutocreateTestPlan = "YES">
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = ""
selectedLauncherIdentifier = "Xcode.IDEFoundation.Launcher.PosixSpawn"
launchStyle = "0"
askForAppToLaunch = "Yes"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES"
launchAutomaticallySubstyle = "2"
queueDebuggingEnableBacktraceRecording = "Yes">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "39614D0A2FB4D44400DBEF5E"
BuildableName = "Nook.app"
BlueprintName = "Audiobookshelf swift"
ReferencedContainer = "container:Audiobookshelf swift.xcodeproj">
</BuildableReference>
</MacroExpansion>
<EnvironmentVariables>
<EnvironmentVariable
key = "_XCWidgetKind"
value = ""
isEnabled = "YES">
</EnvironmentVariable>
<EnvironmentVariable
key = "_XCWidgetDefaultView"
value = "timeline"
isEnabled = "YES">
</EnvironmentVariable>
<EnvironmentVariable
key = "_XCWidgetFamily"
value = "systemMedium"
isEnabled = "YES">
</EnvironmentVariable>
</EnvironmentVariables>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES"
askForAppToLaunch = "Yes"
launchAutomaticallySubstyle = "2">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "39614D0A2FB4D44400DBEF5E"
BuildableName = "Nook.app"
BlueprintName = "Audiobookshelf swift"
ReferencedContainer = "container:Audiobookshelf swift.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>